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Chironex's team

5

48 kills · 5 players

de_dust2 · 34 min

18 rounds · 2026-05-22

Europe 5v5 Queue

Winner · hotkiski's team

13

74 kills · 5 players

Top fragger

hotkiski

20 kills

Top impact

hotkiski

102 ADR

Util damage

Quickened-

74 HP

Weak spots this match

vs lifetime baseline
  • Makenty

    K/D 0.31 (avg 1.06)

    -71%
  • Makenty

    ADR 55 (avg 78)

    -30%
  • -AURAAAA

    HS % 44% (avg 52%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Chironex's team

4 · 1

-AURAAAA

L101

16/16/3 · 1488 dmg

ADR

83

HS%

44

K/D

1.00

Entry 2/0Multi 1Util 51AWP 3Pistol 3
HS % -15%K/D -12%

Chironex

L101

12/14/2 · 1194 dmg

ADR

66

HS%

42

K/D

0.86

Entry 3/0Util 1Pistol 1

-barbarapq-

L10

10/14/2 · 1044 dmg

ADR

58

HS%

60

K/D

0.71

Entry 1/0AWP 1Pistol 2

Makenty

L102

5/16/5 · 991 dmg

ADR

55

HS%

80

K/D

0.31

Util 1Pistol 1
K/D -71%ADR -30%HS % +67%

-uebiwe67

L101

5/14/2 · 1111 dmg

ADR

62

HS%

80

K/D

0.36

Util 34

hotkiski's team

8 · 5

hotkiski

L104

20/9/4 · 1835 dmg

ADR

102

HS%

65

K/D

2.22

Entry 2/0Multi 2Util 13Pistol 6

formidablu

L102

17/10/9 · 1743 dmg

ADR

97

HS%

59

K/D

1.70

Entry 4/0Multi 1Util 59Pistol 5

sushkeker18

L103

13/10/5 · 1593 dmg

ADR

89

HS%

69

K/D

1.30

Multi 1Util 70

Quickened-

L101

13/10/4 · 1381 dmg

ADR

77

HS%

69

K/D

1.30

Entry 4/0Util 74Pistol 4

Bobeshnik

L103

11/9/6 · 1098 dmg

ADR

61

HS%

64

K/D

1.22

Entry 2/0Multi 1Util 45AWP 3Pistol 3

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.