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Winner · dasmorgel's team

13

72 kills · 5 players

de_mirage · 27 min

17 rounds · 2026-05-22

Europe 5v5 Queue

F1n0_o's team

4

48 kills · 5 players

Top fragger

mango256

18 kills

Top impact

mango256

119 ADR

Util damage

lausezera

154 HP

Weak spots this match

vs lifetime baseline
  • -str0nk

    K/D 0.33 (avg 1.09)

    -70%
  • -str0nk

    ADR 52 (avg 84)

    -38%
  • -str0nk

    HS % 40% (avg 52%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dasmorgel's team

8 · 5

mango256

L104

18/10/5 · 2029 dmg

ADR

119

HS%

6

K/D

1.80

Entry 4/0Multi 2Util 118AWP 7Pistol 2

tx1ruk

L102

17/9/2 · 1360 dmg

ADR

80

HS%

35

K/D

1.89

Util 50Pistol 4

sol1sta

L104

16/7/4 · 1532 dmg

ADR

90

HS%

50

K/D

2.29

Multi 2Util 29AWP 3Pistol 7

dasmorgel

L103

14/12/6 · 1873 dmg

ADR

110

HS%

71

K/D

1.17

Entry 2/0Multi 2Util 13Pistol 4
HS % +51%ADR +29%

Matizuuu

L10

7/10/5 · 941 dmg

ADR

55

HS%

14

K/D

0.70

Entry 1/0Util 28

F1n0_o's team

4 · 0

uAlex666

L10

16/14/0 · 1424 dmg

ADR

84

HS%

56

K/D

1.14

Entry 5/0Multi 2Pistol 4

lausezera

L101

12/14/3 · 1368 dmg

ADR

81

HS%

50

K/D

0.86

Entry 2/0Multi 1Util 154Pistol 2

SV97

L10

9/15/4 · 984 dmg

ADR

58

HS%

67

K/D

0.60

Multi 1Util 54Pistol 2

F1n0_o

L102

6/14/4 · 967 dmg

ADR

57

HS%

83

K/D

0.43

Util 40Pistol 1

-str0nk

L101

5/15/4 · 889 dmg

ADR

52

HS%

40

K/D

0.33

Entry 3/0
K/D -70%ADR -38%

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.