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Winner · hatt0ri's team

13

91 kills · 5 players

de_anubis · 38 min

23 rounds · 2026-06-04

Europe 5v5 Queue

strzelanki's team

10

80 kills · 5 players

Top fragger

eindave

25 kills

Top impact

Xp9kO

100 ADR

Util damage

ERGIL

208 HP

Weak spots this match

vs lifetime baseline
  • eindave

    HS % 32% (avg 52%)

    -38%
  • strzelanki

    K/D 0.75 (avg 0.99)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hatt0ri's team

7 · 6

eindave

L95

25/16/2 · 2104 dmg

ADR

92

HS%

32

K/D

1.56

Entry 6/0Multi 3Util 59AWP 5Pistol 4
HS % -38%K/D +50%ADR +13%

Dodger_man

L81

19/13/2 · 1904 dmg

ADR

83

HS%

26

K/D

1.46

Entry 1/0Pistol 4

hatt0ri

L91

16/15/5 · 1619 dmg

ADR

70

HS%

44

K/D

1.07

Entry 3/0Multi 1Util 117Pistol 6

order213

L93

16/19/10 · 2184 dmg

ADR

95

HS%

44

K/D

0.84

Entry 1/0Multi 1Util 148Pistol 1

-samL1

L83

15/17/7 · 1823 dmg

ADR

79

HS%

7

K/D

0.88

Entry 3/0Util 27AWP 7

strzelanki's team

5 · 5

Xp9kO

5

22/16/2 · 2294 dmg

ADR

100

HS%

73

K/D

1.38

Multi 3Util 141Pistol 3

ERGIL

L82

17/17/6 · 1976 dmg

ADR

86

HS%

35

K/D

1.00

Entry 3/0Util 208AWP 3Pistol 2

phloryyy

L83

17/20/0 · 1714 dmg

ADR

75

HS%

53

K/D

0.85

Entry 4/0Multi 1Util 35Pistol 3

strzelanki

L9

15/20/9 · 1970 dmg

ADR

86

HS%

60

K/D

0.75

Entry 1/0Util 99AWP 1Pistol 1
K/D -24%HS % +13%ADR +9%

ColoneI

L8

9/18/7 · 1410 dmg

ADR

61

HS%

67

K/D

0.50

Entry 1/0Util 40Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.