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Winner · adiq's team

13

83 kills · 5 players

de_mirage · 35 min

21 rounds · 2026-05-19

Europe 5v5 Queue

Blessing123's team

8

69 kills · 5 players

Top fragger

Hiki02

20 kills

Top impact

day31nolean

104 ADR

Util damage

adiq

258 HP

Weak spots this match

vs lifetime baseline
  • _EIias_

    HS % 33% (avg 49%)

    -33%
  • _EIias_

    ADR 47 (avg 60)

    -23%
  • _EIias_

    K/D 0.56 (avg 0.69)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

adiq's team

8 · 5

JT3

L53

19/13/2 · 1660 dmg

ADR

79

HS%

32

K/D

1.46

Entry 2/0Util 100AWP 4Pistol 6

day31nolean

L43

18/16/8 · 2173 dmg

ADR

104

HS%

39

K/D

1.12

Entry 5/0Multi 1Pistol 3

_Pips0n_

L91

16/11/4 · 1787 dmg

ADR

85

HS%

56

K/D

1.45

Entry 1/0Util 194AWP 3Pistol 1
ADR -8%HS % +40%K/D +26%

adiq

L33

15/15/8 · 1870 dmg

ADR

89

HS%

33

K/D

1.00

Entry 1/0Multi 1Util 258Pistol 4

Szew1233

L53

15/15/3 · 1315 dmg

ADR

63

HS%

53

K/D

1.00

Util 47Pistol 3

Blessing123's team

4 · 4

Hiki02

L83

20/17/5 · 2074 dmg

ADR

99

HS%

40

K/D

1.18

Entry 4/0Multi 2Util 52AWP 6Pistol 3

Blessing123

L81

17/14/7 · 1603 dmg

ADR

76

HS%

35

K/D

1.21

Entry 1/0Util 139AWP 1Pistol 5

J0nessss

L52

12/18/8 · 1657 dmg

ADR

79

HS%

25

K/D

0.67

Entry 1/0Util 48AWP 1Pistol 1

Potuzhno

L21

11/18/6 · 1649 dmg

ADR

79

HS%

55

K/D

0.61

Entry 4/0Util 240Pistol 1

_EIias_

L31

9/16/3 · 981 dmg

ADR

47

HS%

33

K/D

0.56

Entry 2/0Util 179Pistol 1
HS % -33%ADR -23%

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.