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Winner · thevov4j's team

16

109 kills · 5 players

de_dust2 · 53 min

29 rounds · 2026-05-23

Europe 5v5 Queue

Eave555's team

13

101 kills · 5 players

Top fragger

V4L3N71NA-

27 kills

Top impact

detsu_-kz

100 ADR

Util damage

DANYAPAPA

209 HP

Weak spots this match

vs lifetime baseline
  • Eave555

    HS % 35% (avg 44%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

thevov4j's team

3 · 9 · OT 4

V4L3N71NA-

L104

27/21/6 · 2868 dmg

ADR

99

HS%

41

K/D

1.29

Entry 4/0Multi 3Util 29AWP 16Pistol 3

-m1nd1

L102

25/21/4 · 2517 dmg

ADR

87

HS%

56

K/D

1.19

Entry 4/0Multi 1Util 132Pistol 5

MAK_TPAXEP10

L103

22/18/6 · 2254 dmg

ADR

78

HS%

82

K/D

1.22

Util 110Pistol 5

thevov4j

L104

19/19/6 · 1884 dmg

ADR

65

HS%

37

K/D

1.00

Entry 3/0Util 68AWP 4Pistol 3

Smo0ZKilla

L103

16/23/10 · 2334 dmg

ADR

81

HS%

38

K/D

0.70

Entry 4/0Multi 2Util 95AWP 8Pistol 3

Eave555's team

9 · 3 · OT 1

detsu_-kz

L106

26/22/8 · 2897 dmg

ADR

100

HS%

65

K/D

1.18

Entry 3/0Util 184AWP 4Pistol 2

nux

L104

21/19/2 · 1915 dmg

ADR

66

HS%

62

K/D

1.11

Entry 3/0Multi 1Util 107AWP 1Pistol 2

Eave555

L102

20/23/7 · 2270 dmg

ADR

78

HS%

35

K/D

0.87

Entry 3/0Multi 2Util 184Pistol 3
HS % -20%K/D -15%

areokk

L101

20/20/9 · 2523 dmg

ADR

87

HS%

60

K/D

1.00

Entry 3/0Util 32AWP 4Pistol 4

DANYAPAPA

L10

14/25/4 · 1753 dmg

ADR

60

HS%

71

K/D

0.56

Entry 2/0Util 209Pistol 1

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.