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Grahams666's team

5

56 kills · 5 players

de_dust2 · 28 min

18 rounds · 2026-05-28

Europe 5v5 Queue

Winner · TrOlLi's team

13

74 kills · 5 players

Top fragger

Dionyy10

20 kills

Top impact

Dionyy10

114 ADR

Util damage

MeenaggerBk

194 HP

Weak spots this match

vs lifetime baseline
  • p4trick_232

    HS % 17% (avg 38%)

    -55%
  • p4trick_232

    K/D 0.40 (avg 0.70)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Grahams666's team

3 · 2

EvgenBlanov

L32

14/13/2 · 1457 dmg

ADR

81

HS%

21

K/D

1.08

Entry 2/0AWP 10Pistol 3

Grahams666

L52

13/16/2 · 1654 dmg

ADR

92

HS%

46

K/D

0.81

Entry 2/0Util 10AWP 6Pistol 2

mentanil

L3

12/15/2 · 1368 dmg

ADR

76

HS%

50

K/D

0.80

Entry 3/0AWP 1Pistol 3

Traf4ikkk

L2

11/15/3 · 1353 dmg

ADR

75

HS%

64

K/D

0.73

Entry 2/0Util 148Pistol 1

p4trick_232

L21

6/15/6 · 1037 dmg

ADR

58

HS%

17

K/D

0.40

Util 160AWP 2Pistol 1
HS % -55%K/D -43%

TrOlLi's team

9 · 4

Dionyy10

L26

20/8/4 · 2058 dmg

ADR

114

HS%

35

K/D

2.50

Entry 1/0Multi 1Util 30AWP 11Pistol 5

TrOlLi

L42

19/14/6 · 1837 dmg

ADR

102

HS%

37

K/D

1.36

Entry 4/0Multi 1Util 74AWP 1Pistol 5

N1GhT-MaRE-

L42

14/11/5 · 1529 dmg

ADR

85

HS%

57

K/D

1.27

Entry 2/0Multi 2Util 107Pistol 5

MeenaggerBk

L23

14/11/4 · 1504 dmg

ADR

84

HS%

43

K/D

1.27

Entry 1/0Multi 2Util 194AWP 6Pistol 1

SnaxLuki

7/13/2 · 738 dmg

ADR

41

HS%

29

K/D

0.54

Entry 1/0Util 57AWP 1Pistol 1

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.