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g6c's team

9

68 kills · 5 players

de_dust2 · 31 min

22 rounds · 2026-04-15

Europe 5v5 Queue

Winner · Turrcoo's team

13

83 kills · 5 players

Top fragger

DiegoS

22 kills

Top impact

DiegoS

97 ADR

Util damage

nexusko

246 HP

Weak spots this match

vs lifetime baseline
  • R1sbo-

    K/D 0.50 (avg 1.09)

    -54%
  • R1sbo-

    HS % 25% (avg 53%)

    -53%
  • R1sbo-

    ADR 44 (avg 86)

    -49%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

g6c's team

7 · 2

W1NTER616

L101

19/17/6 · 1871 dmg

ADR

85

HS%

58

K/D

1.12

Entry 4/0Multi 1Util 213AWP 3Pistol 5

g6c

L102

14/17/5 · 1845 dmg

ADR

84

HS%

57

K/D

0.82

Entry 1/0Multi 1Util 28Pistol 6

NESTAZje

L101

14/17/3 · 1396 dmg

ADR

64

HS%

79

K/D

0.82

Entry 2/0Multi 1Util 164Pistol 3

Reyax

L103

13/16/8 · 1412 dmg

ADR

64

HS%

54

K/D

0.81

Entry 1/0Multi 1Util 20Pistol 2

R1sbo-

L102

8/16/5 · 964 dmg

ADR

44

HS%

25

K/D

0.50

Entry 1/0Multi 1Util 211Pistol 1
K/D -54%HS % -53%

Turrcoo's team

5 · 8

DiegoS

L103

22/15/4 · 2134 dmg

ADR

97

HS%

36

K/D

1.47

Entry 6/0Util 139Pistol 5

nexusko

L103

19/14/7 · 2112 dmg

ADR

96

HS%

68

K/D

1.36

Entry 4/0Multi 1Util 246Pistol 4

Kuurun1

L103

18/10/4 · 1758 dmg

ADR

80

HS%

50

K/D

1.80

Multi 1Util 47AWP 9Pistol 6

h3artex

L103

14/12/3 · 1559 dmg

ADR

71

HS%

57

K/D

1.17

Entry 1/0Util 238Pistol 4

Turrcoo

L101

10/17/6 · 1376 dmg

ADR

63

HS%

40

K/D

0.59

Entry 2/0Util 78AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.