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Winner · sp1noxx's team

13

80 kills · 5 players

de_ancient · 37 min

23 rounds · 2026-06-01

Europe 5v5 Queue

kabAch0K1442's team

10

82 kills · 5 players

Top fragger

dimadamage

25 kills

Top impact

dimadamage

114 ADR

Util damage

hima666

251 HP

Weak spots this match

vs lifetime baseline
  • myoxan-

    K/D 0.88 (avg 1.09)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sp1noxx's team

5 · 8

-Laker-

L104

20/14/4 · 2075 dmg

ADR

90

HS%

35

K/D

1.43

Entry 1/0Multi 2AWP 7Pistol 3
HS % -15%K/D +20%

SgtMoody12

L102

19/15/5 · 2154 dmg

ADR

94

HS%

37

K/D

1.27

Entry 2/0Multi 2Util 180Pistol 2

sp1noxx

L101

15/16/0 · 1612 dmg

ADR

70

HS%

60

K/D

0.94

Util 57AWP 1Pistol 3

myoxan-

L104

15/17/6 · 1768 dmg

ADR

77

HS%

67

K/D

0.88

Entry 3/0Multi 2Util 150Pistol 2
K/D -19%ADR -12%HS % +46%

ENQxdxp

L102

11/22/5 · 1558 dmg

ADR

68

HS%

64

K/D

0.50

Util 62Pistol 4

kabAch0K1442's team

7 · 3

dimadamage

L104

25/17/4 · 2614 dmg

ADR

114

HS%

28

K/D

1.47

Entry 4/0Multi 3Util 107AWP 2Pistol 5

kabAch0K1442

L102

19/17/6 · 2143 dmg

ADR

93

HS%

47

K/D

1.12

Entry 4/0Multi 1Util 219AWP 1Pistol 2

Zoghnik

L102

16/14/6 · 1738 dmg

ADR

76

HS%

69

K/D

1.14

Entry 4/0Util 166Pistol 2

hima666

L102

13/15/4 · 1670 dmg

ADR

73

HS%

31

K/D

0.87

Entry 3/0Util 251AWP 1Pistol 2

Tsukuyomm1

L10

9/18/2 · 1024 dmg

ADR

45

HS%

56

K/D

0.50

Entry 2/0Util 130Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.