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Winner · pet_-'s team

13

88 kills · 5 players

de_cache · 33 min

22 rounds · 2026-06-04

Europe 5v5 Queue

CrazyAsianH's team

9

66 kills · 5 players

Top fragger

pet_-

26 kills

Top impact

pet_-

126 ADR

Util damage

Aaronairo

164 HP

Weak spots this match

vs lifetime baseline
  • KimJensen3

    ADR 57 (avg 86)

    -34%
  • KimJensen3

    K/D 0.86 (avg 1.20)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pet_-'s team

8 · 5

pet_-

L75

26/12/5 · 2766 dmg

ADR

126

HS%

54

K/D

2.17

Entry 5/0Multi 4Util 136AWP 2Pistol 3

Thoms69

L84

24/13/4 · 2236 dmg

ADR

102

HS%

54

K/D

1.85

Entry 4/0Multi 2Util 50AWP 4Pistol 5

dullerulle

L92

14/13/5 · 1741 dmg

ADR

79

HS%

57

K/D

1.08

Entry 2/0Multi 1Util 53AWP 1Pistol 1

KimJensen3

2

12/14/5 · 1248 dmg

ADR

57

HS%

67

K/D

0.86

Entry 1/0Util 129Pistol 1
ADR -34%K/D -28%HS % +29%

halopik14

L8

12/14/5 · 1334 dmg

ADR

61

HS%

42

K/D

0.86

Entry 3/0Util 16AWP 2

CrazyAsianH's team

4 · 5

Sides-_-

L105

20/17/5 · 2079 dmg

ADR

95

HS%

70

K/D

1.18

Entry 1/0Multi 3Pistol 3

Aaronairo

2

18/17/7 · 1900 dmg

ADR

86

HS%

44

K/D

1.06

Entry 2/0Multi 1Util 164Pistol 3

askhof

L81

16/17/0 · 1578 dmg

ADR

72

HS%

50

K/D

0.94

Multi 1Util 75AWP 1Pistol 3

CrazyAsianH

1

7/17/3 · 1008 dmg

ADR

46

HS%

71

K/D

0.41

Entry 1/0Util 24AWP 2

Koas

5/20/4 · 1175 dmg

ADR

53

HS%

80

K/D

0.25

Entry 3/0Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.