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athhajar's team

6

61 kills · 5 players

de_nuke · 32 min

19 rounds · 2026-05-28

Europe 5v5 Queue

Winner · MOTOR's team

13

78 kills · 5 players

Top fragger

gkrowdy

23 kills

Top impact

gkrowdy

127 ADR

Util damage

MOTOR

165 HP

Weak spots this match

vs lifetime baseline
  • bullsshit

    K/D 0.47 (avg 1.20)

    -61%
  • bullsshit

    ADR 48 (avg 85)

    -43%
  • athhajar

    K/D 0.73 (avg 0.99)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

athhajar's team

3 · 3

gkrowdy

L102

23/17/4 · 2411 dmg

ADR

127

HS%

70

K/D

1.35

Entry 4/0Multi 6Pistol 6

3verdream

L92

16/14/1 · 1639 dmg

ADR

86

HS%

69

K/D

1.14

Multi 1Util 72Pistol 2

athhajar

L82

11/15/6 · 1543 dmg

ADR

81

HS%

36

K/D

0.73

Multi 1Util 35Pistol 1
K/D -26%HS % -12%ADR +19%

bullsshit

L10

7/15/2 · 920 dmg

ADR

48

HS%

71

K/D

0.47

Entry 1/0Pistol 2
K/D -61%ADR -43%HS % +51%

DgKhann

4/18/4 · 482 dmg

ADR

25

HS%

75

K/D

0.22

Entry 1/0Pistol 1

MOTOR's team

9 · 4

Lomax

L103

19/10/4 · 2110 dmg

ADR

111

HS%

42

K/D

1.90

Entry 1/0Multi 2Util 21AWP 4

brunoBananij

L83

19/10/4 · 1978 dmg

ADR

104

HS%

32

K/D

1.90

Entry 4/0Util 7Pistol 2

hogel3l3

2

16/14/4 · 1365 dmg

ADR

72

HS%

62

K/D

1.14

Entry 6/0Multi 1Util 44Pistol 1

KINGNOG

4

16/14/1 · 1366 dmg

ADR

72

HS%

44

K/D

1.14

Entry 1/0Util 23Pistol 2

MOTOR

L101

8/13/6 · 1237 dmg

ADR

65

HS%

62

K/D

0.62

Entry 1/0Util 165Pistol 1

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.