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CayPay's team

9

81 kills · 5 players

de_cache · 33 min

22 rounds · 2026-06-04

North America 5V5 Queue

Winner · OutAimU's team

13

81 kills · 5 players

Top fragger

Rparmar

21 kills

Top impact

Lan3-

104 ADR

Util damage

Rparmar

164 HP

Weak spots this match

vs lifetime baseline
  • OutAimU

    HS % 33% (avg 52%)

    -37%
  • OutAimU

    ADR 68 (avg 96)

    -29%
  • OutAimU

    K/D 0.88 (avg 1.10)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CayPay's team

6 · 3

itsKoopa

L61

19/15/0 · 1949 dmg

ADR

89

HS%

53

K/D

1.27

Entry 3/0Multi 2Util 18AWP 6Pistol 7

HippoLicker

2

17/17/5 · 1767 dmg

ADR

80

HS%

59

K/D

1.00

Entry 1/0Multi 1Util 2Pistol 3
ADR +25%K/D +25%

Lan3-

L61

17/17/5 · 2284 dmg

ADR

104

HS%

88

K/D

1.00

Entry 4/0Multi 1Pistol 4

gagefps

L52

16/17/1 · 1615 dmg

ADR

73

HS%

38

K/D

0.94

Entry 1/0Util 19Pistol 2

CayPay

L63

12/15/5 · 1314 dmg

ADR

60

HS%

58

K/D

0.80

Entry 2/0Util 47
HS % +26%

OutAimU's team

6 · 7

Rparmar

L54

21/15/5 · 2017 dmg

ADR

92

HS%

38

K/D

1.40

Multi 3Util 164Pistol 4

manux9

L52

17/16/8 · 1869 dmg

ADR

85

HS%

35

K/D

1.06

Entry 1/0Multi 1Util 85Pistol 3

iWireless

L53

17/15/9 · 1978 dmg

ADR

90

HS%

29

K/D

1.13

Entry 4/0Util 149AWP 8Pistol 4

OutAimU

L93

15/17/7 · 1489 dmg

ADR

68

HS%

33

K/D

0.88

Entry 3/0Multi 2AWP 1Pistol 5
HS % -37%ADR -29%

LulaLover

L31

11/18/5 · 1144 dmg

ADR

52

HS%

45

K/D

0.61

Entry 3/0Util 31Pistol 4

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.