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Winner · TaaIiB's team

13

92 kills · 5 players

de_anubis · 40 min

23 rounds · 2026-06-02

Europe 5v5 Queue

Bat_Onet1per's team

10

73 kills · 5 players

Top fragger

WESTA_PLAY

26 kills

Top impact

WESTA_PLAY

107 ADR

Util damage

TaaIiB

156 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TaaIiB's team

6 · 7

WESTA_PLAY

L93

26/12/5 · 2459 dmg

ADR

107

HS%

50

K/D

2.17

Entry 2/0Multi 1Util 25AWP 4Pistol 4

DEVIDx

L94

19/16/5 · 2254 dmg

ADR

98

HS%

58

K/D

1.19

Entry 5/0Multi 2Util 43Pistol 2

TaaIiB

L101

16/16/8 · 1739 dmg

ADR

76

HS%

62

K/D

1.00

Util 156AWP 3Pistol 7

Sanjdemure

3

16/16/6 · 1586 dmg

ADR

69

HS%

81

K/D

1.00

Entry 1/0Multi 1Util 16Pistol 6

-F1

L52

15/14/4 · 1565 dmg

ADR

68

HS%

53

K/D

1.07

Entry 1/0Util 88Pistol 2

Bat_Onet1per's team

6 · 4

Bat_Onet1per

L95

19/16/5 · 2035 dmg

ADR

89

HS%

58

K/D

1.19

Entry 4/0Multi 2Util 133Pistol 5

try_gojo

L93

14/18/7 · 1977 dmg

ADR

86

HS%

43

K/D

0.78

Entry 4/0Multi 1AWP 4Pistol 1

Hentai65

L91

14/20/5 · 1794 dmg

ADR

78

HS%

36

K/D

0.70

Entry 3/0Util 1AWP 2Pistol 5

TravkaYnikal

1

13/19/2 · 1422 dmg

ADR

62

HS%

54

K/D

0.68

Entry 1/0Util 69AWP 1Pistol 1

Zaets1337

L5

13/19/3 · 1354 dmg

ADR

59

HS%

31

K/D

0.68

Entry 2/0Util 102AWP 4Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.