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PROtego's team

11

93 kills · 5 players

de_ancient · 38 min

24 rounds · 2026-01-24

Europe 5v5 Queue

Winner · Amki1's team

13

84 kills · 5 players

Top fragger

x_DC_x

23 kills

Top impact

RRAYREN

112 ADR

Util damage

Stephen_The

231 HP

Weak spots this match

vs lifetime baseline
  • RRAYREN

    K/D 0.92 (avg 1.16)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PROtego's team

7 · 4

x_DC_x

L43

23/16/4 · 2134 dmg

ADR

89

HS%

61

K/D

1.44

Entry 2/0Util 86AWP 1Pistol 3

PROtego

L53

22/14/5 · 1783 dmg

ADR

74

HS%

36

K/D

1.57

Entry 1/0Multi 2Util 194Pistol 3

yoisak1

L51

21/15/8 · 1886 dmg

ADR

79

HS%

38

K/D

1.40

Entry 1/0Multi 2Util 89Pistol 4

Ivanshowin

L51

14/19/10 · 2141 dmg

ADR

89

HS%

36

K/D

0.74

Entry 2/0Multi 1Util 122AWP 1

Stephen_The

L43

13/20/12 · 1961 dmg

ADR

82

HS%

31

K/D

0.65

Entry 3/0Multi 1Util 231Pistol 1

Amki1's team

5 · 8

RRAYREN

L55

22/24/6 · 2687 dmg

ADR

112

HS%

45

K/D

0.92

Entry 9/0Multi 2Util 53Pistol 1
K/D -21%ADR +32%HS % +13%

PaP1roska77

L32

19/16/3 · 1684 dmg

ADR

70

HS%

42

K/D

1.19

Entry 3/0Util 77Pistol 5

Amki1

L53

16/19/6 · 2093 dmg

ADR

87

HS%

12

K/D

0.84

Entry 1/0Util 171Pistol 2

2Ya_boDRyi

L21

16/18/7 · 1824 dmg

ADR

76

HS%

25

K/D

0.89

Entry 1/0Multi 1Util 227Pistol 3

2Ya_NANO

L52

11/16/5 · 1205 dmg

ADR

50

HS%

73

K/D

0.69

Entry 1/0Multi 1Util 212Pistol 2

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.