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0ld_cshool's team

10

81 kills · 5 players

de_dust2 · 41 min

23 rounds · 2026-05-16

Europe 5v5 Queue

Winner · KyKent's team

13

91 kills · 5 players

Top fragger

KyKent

23 kills

Top impact

Getsomerest-

109 ADR

Util damage

1vanys

129 HP

Weak spots this match

vs lifetime baseline
  • Blowerlop

    HS % 41% (avg 52%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

0ld_cshool's team

6 · 4

Hideooous71

L9

19/19/6 · 2375 dmg

ADR

103

HS%

58

K/D

1.00

Entry 6/0Multi 1Util 118Pistol 4

Zipini

L93

19/16/5 · 1956 dmg

ADR

85

HS%

47

K/D

1.19

Entry 2/0Util 68AWP 1Pistol 3

Blowerlop

L95

17/17/4 · 1541 dmg

ADR

67

HS%

41

K/D

1.00

Entry 1/0Multi 1Util 80AWP 4Pistol 2
HS % -21%ADR -14%

Draico24

L10

15/19/7 · 2010 dmg

ADR

87

HS%

53

K/D

0.79

Entry 1/0Multi 1Util 39AWP 3Pistol 7

0ld_cshool

L92

11/20/3 · 1088 dmg

ADR

47

HS%

27

K/D

0.55

Entry 1/0Multi 1AWP 3Pistol 1

KyKent's team

6 · 7

KyKent

L102

23/16/10 · 2431 dmg

ADR

106

HS%

35

K/D

1.44

Entry 4/0Multi 3Util 57AWP 7Pistol 4

Getsomerest-

L102

21/17/7 · 2509 dmg

ADR

109

HS%

57

K/D

1.24

Entry 3/0Multi 1Util 57AWP 3Pistol 6

1vanys

L106

19/12/5 · 2095 dmg

ADR

91

HS%

58

K/D

1.58

Entry 1/0Multi 2Util 129Pistol 1

Revenant24

L91

16/16/5 · 1848 dmg

ADR

80

HS%

38

K/D

1.00

Entry 3/0Multi 1Util 62AWP 4Pistol 3

snowyy777

L92

12/21/2 · 1015 dmg

ADR

44

HS%

58

K/D

0.57

Entry 1/0Multi 1Pistol 2

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.