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Winner · chipmunk_63a's team

1

83 kills · 5 players

de_nuke · 35 min

1 rounds · 2025-10-20

South America 5V5 Queue

Goncapo's team

0

65 kills · 5 players

Top fragger

churri-

23 kills

Top impact

gaboz

107 ADR

Util damage

Goncapo

122 HP

Weak spots this match

vs lifetime baseline
  • Goncapo

    K/D 0.60 (avg 0.97)

    -38%
  • GabbSonn

    ADR 65 (avg 80)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chipmunk_63a's team

5 · 8

churri-

L57

23/11/4 · 2150 dmg

ADR

102

HS%

9

K/D

2.09

Entry 3/0Multi 2Util 117Pistol 2

gaboz

L44

22/14/6 · 2238 dmg

ADR

107

HS%

55

K/D

1.57

Entry 4/0Multi 2Util 46Pistol 6

chipmunk_63a

L71

18/14/8 · 1838 dmg

ADR

88

HS%

17

K/D

1.29

Entry 1/0Multi 1Util 100

GabbSonn

L61

12/12/7 · 1367 dmg

ADR

65

HS%

42

K/D

1.00

Entry 2/0Multi 1Util 72Pistol 2
ADR -19%

ItzThat

L5

8/15/9 · 1176 dmg

ADR

56

HS%

38

K/D

0.53

Entry 2/0Util 55Pistol 2

Goncapo's team

7 · 1

Flag1

L64

18/12/1 · 1445 dmg

ADR

69

HS%

61

K/D

1.50

Entry 1/0Multi 1Pistol 4

joaonininho

L51

13/14/3 · 1398 dmg

ADR

67

HS%

38

K/D

0.93

Entry 1/0Multi 1Util 4Pistol 2

Goncapo

L61

12/20/5 · 1573 dmg

ADR

75

HS%

58

K/D

0.60

Entry 4/0Multi 1Util 122Pistol 1
K/D -38%

oFLPx

L52

12/19/8 · 1812 dmg

ADR

86

HS%

42

K/D

0.63

Entry 3/0Multi 2Util 102Pistol 2

renattto

L4

10/18/6 · 1137 dmg

ADR

54

HS%

40

K/D

0.56

Util 53Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.