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Winner · LOUDTZU's team

13

75 kills · 5 players

de_inferno · 31 min

18 rounds · 2026-05-30

North America 5V5 Queue

yungod's team

5

44 kills · 5 players

Top fragger

LOUDTZU

19 kills

Top impact

LOUDTZU

126 ADR

Util damage

LOUDTZU

470 HP

Weak spots this match

vs lifetime baseline
  • digitalcrowd

    K/D 0.56 (avg 0.96)

    -42%
  • digitalcrowd

    ADR 62 (avg 76)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LOUDTZU's team

8 · 5

LOUDTZU

L73

19/9/8 · 2276 dmg

ADR

126

HS%

42

K/D

2.11

Entry 5/0Multi 2Util 470AWP 6Pistol 5

lbrockz

3

17/9/3 · 1594 dmg

ADR

89

HS%

59

K/D

1.89

Entry 1/0Multi 1Util 203AWP 3Pistol 4

gooch64

L84

16/6/7 · 1644 dmg

ADR

91

HS%

50

K/D

2.67

Entry 1/0Multi 1Util 229Pistol 3

-LEEK-

L71

14/10/6 · 1172 dmg

ADR

65

HS%

21

K/D

1.40

Entry 3/0Util 418Pistol 3

thicckile

2

9/10/4 · 989 dmg

ADR

55

HS%

56

K/D

0.90

Pistol 2

yungod's team

4 · 1

rarinnnn

L81

11/15/4 · 1120 dmg

ADR

62

HS%

18

K/D

0.73

Entry 3/0Util 258

deegahe

L72

11/14/2 · 1069 dmg

ADR

59

HS%

36

K/D

0.79

Entry 2/0Multi 1Util 12AWP 4Pistol 1

digitalcrowd

L61

9/16/3 · 1113 dmg

ADR

62

HS%

78

K/D

0.56

Pistol 1
K/D -42%ADR -19%HS % +81%

yungod

L8

7/13/0 · 608 dmg

ADR

34

HS%

29

K/D

0.54

Util 39Pistol 1

Rampageeeeee

L61

6/17/4 · 921 dmg

ADR

51

HS%

17

K/D

0.35

Entry 3/0Util 53

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.