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ekval666's team

9

77 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-05-22

Europe 5v5 Queue

Winner · DemonKing42's team

13

91 kills · 5 players

Top fragger

DemonKing42

23 kills

Top impact

DemonKing42

108 ADR

Util damage

DemonKing42

124 HP

Weak spots this match

vs lifetime baseline
  • maltin7

    HS % 28% (avg 43%)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ekval666's team

4 · 5

yoESIII

L102

22/20/1 · 2325 dmg

ADR

106

HS%

59

K/D

1.10

Entry 3/0Multi 3Util 30AWP 4Pistol 6

ekval666

L81

19/18/6 · 2047 dmg

ADR

93

HS%

53

K/D

1.06

Entry 3/0Multi 2Util 113AWP 5Pistol 3

maltin7

L63

18/18/6 · 2057 dmg

ADR

94

HS%

28

K/D

1.00

Entry 2/0Multi 3Util 56Pistol 3
HS % -35%ADR +11%

pusi

L81

9/19/5 · 996 dmg

ADR

45

HS%

33

K/D

0.47

Entry 1/0Multi 1Util 116

mkhaxi

L82

9/16/6 · 1137 dmg

ADR

52

HS%

56

K/D

0.56

Entry 1/0Util 57AWP 2Pistol 3

DemonKing42's team

8 · 5

DemonKing42

L96

23/15/6 · 2374 dmg

ADR

108

HS%

65

K/D

1.53

Entry 4/0Multi 3Util 124Pistol 1

ahhahahaaah

L72

19/15/4 · 1640 dmg

ADR

75

HS%

11

K/D

1.27

Entry 3/0Util 77AWP 12Pistol 3

Jean-Fredrik

L5

17/18/6 · 1742 dmg

ADR

79

HS%

29

K/D

0.94

Entry 3/0Util 29Pistol 1

xtyua

L92

16/16/5 · 1911 dmg

ADR

87

HS%

69

K/D

1.00

Entry 1/0Multi 1Util 21Pistol 4

Idk_11

L83

16/14/3 · 1750 dmg

ADR

80

HS%

62

K/D

1.14

Entry 1/0Multi 2Util 38Pistol 5

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.