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Winner · OneLion's team

13

74 kills · 5 players

de_ancient · 34 min

20 rounds · 2026-06-02

Europe 5v5 Queue

zypno's team

7

65 kills · 5 players

Top fragger

Lordhamodi

19 kills

Top impact

kasquer13

96 ADR

Util damage

kasquer13

297 HP

Weak spots this match

vs lifetime baseline
  • OneLion

    K/D 1.00 (avg 1.25)

    -20%
  • Marcimeister

    K/D 0.87 (avg 1.08)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OneLion's team

7 · 6

WoItemade

L101

17/15/7 · 1721 dmg

ADR

86

HS%

41

K/D

1.13

Entry 2/0Multi 1Util 100Pistol 1

kasquer13

L102

16/10/6 · 1912 dmg

ADR

96

HS%

31

K/D

1.60

Entry 2/0Multi 1Util 297Pistol 4

OneLion

L104

15/15/4 · 1790 dmg

ADR

90

HS%

60

K/D

1.00

Entry 2/0Multi 1Util 73Pistol 6
K/D -20%HS % +22%

erosinho

L104

13/11/4 · 1463 dmg

ADR

73

HS%

77

K/D

1.18

Entry 2/0Multi 2Util 113Pistol 2

Marcimeister

L102

13/15/4 · 1382 dmg

ADR

69

HS%

46

K/D

0.87

Entry 2/0Multi 1Util 20AWP 5Pistol 4
K/D -19%ADR -10%

zypno's team

5 · 2

Lordhamodi

L10

19/14/5 · 1847 dmg

ADR

92

HS%

63

K/D

1.36

Entry 3/0Util 87AWP 3Pistol 5

zypno

L102

16/16/1 · 1440 dmg

ADR

72

HS%

44

K/D

1.00

Entry 4/0Multi 1Util 118AWP 1Pistol 4

ZapR

L102

14/13/8 · 1501 dmg

ADR

75

HS%

79

K/D

1.08

Entry 1/0Multi 1Util 183Pistol 3
HS % +41%ADR +8%

Gh0sTK

L101

9/16/8 · 1276 dmg

ADR

64

HS%

33

K/D

0.56

Entry 1/0Util 13Pistol 2

artysan

L102

7/16/7 · 1409 dmg

ADR

70

HS%

43

K/D

0.44

Entry 1/0Util 155

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.