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Winner · FFTYJER's team

13

81 kills · 5 players

de_dust2 · 32 min

18 rounds · 2026-04-18

Europe 5v5 Queue

WELDORAORIG's team

5

47 kills · 5 players

Top fragger

jkluiodsaewq

22 kills

Top impact

jkluiodsaewq

135 ADR

Util damage

WELDORAORIG

118 HP

Weak spots this match

vs lifetime baseline
  • Wh1te-Ange1

    K/D 0.67 (avg 1.16)

    -42%
  • Wh1te-Ange1

    ADR 55 (avg 79)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FFTYJER's team

7 · 6

jkluiodsaewq

L104

22/9/10 · 2437 dmg

ADR

135

HS%

59

K/D

2.44

Entry 4/0Multi 3Util 87Pistol 5

nordlys-

L103

15/10/2 · 1582 dmg

ADR

88

HS%

20

K/D

1.50

Entry 2/0Multi 1Util 49AWP 11Pistol 3

FFTYJER

L101

15/9/5 · 1323 dmg

ADR

74

HS%

40

K/D

1.67

Util 75Pistol 4

r1naze

L103

15/11/7 · 1617 dmg

ADR

90

HS%

67

K/D

1.36

Entry 5/0Multi 1Util 12Pistol 2

trenbolone75

L102

14/8/4 · 1431 dmg

ADR

80

HS%

64

K/D

1.75

Entry 2/0Multi 1Util 91Pistol 2

WELDORAORIG's team

5 · 0

m1ntalitet52

L103

17/16/2 · 1706 dmg

ADR

95

HS%

29

K/D

1.06

Entry 2/0Multi 3Util 39AWP 4Pistol 6

Wh1te-Ange1

L9

10/15/2 · 994 dmg

ADR

55

HS%

90

K/D

0.67

Util 51AWP 1Pistol 1
K/D -42%ADR -30%HS % +64%

WELDORAORIG

L101

8/18/6 · 1035 dmg

ADR

58

HS%

62

K/D

0.44

Entry 2/0Multi 1Util 118AWP 1Pistol 3

devrise

L101

7/16/2 · 865 dmg

ADR

48

HS%

43

K/D

0.44

Multi 1Util 27Pistol 1

illidan67

L10

5/16/3 · 830 dmg

ADR

46

HS%

80

K/D

0.31

Entry 1/0Util 85AWP 1Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.