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Winner · FIREWOULF's team

13

81 kills · 5 players

de_dust2 · 33 min

20 rounds · 2026-06-02

North America 5V5 Queue

HARDWOODLEYA's team

7

66 kills · 5 players

Top fragger

Zakirovqqq

27 kills

Top impact

Zakirovqqq

130 ADR

Util damage

lNoonl

368 HP

Weak spots this match

vs lifetime baseline
  • SirusOG

    HS % 25% (avg 55%)

    -55%
  • SirusOG

    ADR 42 (avg 75)

    -43%
  • SirusOG

    K/D 0.67 (avg 1.11)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FIREWOULF's team

6 · 7

Zakirovqqq

L95

27/14/4 · 2603 dmg

ADR

130

HS%

48

K/D

1.93

Entry 2/0Multi 3Util 66Pistol 4

Stch66

L93

18/12/4 · 1495 dmg

ADR

75

HS%

56

K/D

1.50

Entry 2/0Multi 1Util 184Pistol 4

surfwaves

L95

17/14/11 · 2403 dmg

ADR

120

HS%

53

K/D

1.21

Entry 2/0Multi 1Util 98AWP 2Pistol 2

FIREWOULF

L9

11/14/3 · 1216 dmg

ADR

61

HS%

27

K/D

0.79

Entry 3/0Util 32AWP 2Pistol 2

SirusOG

L8

8/12/6 · 844 dmg

ADR

42

HS%

25

K/D

0.67

Entry 1/0Util 143Pistol 1
HS % -55%ADR -43%

HARDWOODLEYA's team

6 · 1

silky-iwnl-

L92

17/14/2 · 1321 dmg

ADR

66

HS%

35

K/D

1.21

Entry 1/0Multi 1Pistol 2

Asen

L82

15/15/3 · 1586 dmg

ADR

79

HS%

67

K/D

1.00

Entry 1/0Multi 1AWP 2Pistol 3
HS % +18%

lNoonl

L91

13/18/6 · 1545 dmg

ADR

77

HS%

15

K/D

0.72

Entry 4/0Util 368AWP 3Pistol 2

Uncrushable

L82

11/17/9 · 1600 dmg

ADR

80

HS%

45

K/D

0.65

Entry 2/0Pistol 4

HARDWOODLEYA

L10

10/17/4 · 1235 dmg

ADR

62

HS%

60

K/D

0.59

Entry 2/0Util 74Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.