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Winner · notalentless's team

13

70 kills · 5 players

de_ancient · 31 min

19 rounds · 2026-05-30

Europe 5v5 Queue

traphunterr's team

6

63 kills · 5 players

Top fragger

notalentless

24 kills

Top impact

losuonsark

128 ADR

Util damage

--nexus--

400 HP

Weak spots this match

vs lifetime baseline
  • losuonsark

    HS % 29% (avg 44%)

    -34%
  • ddruwss

    ADR 65 (avg 81)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

notalentless's team

7 · 6

notalentless

L104

24/11/2 · 2188 dmg

ADR

115

HS%

58

K/D

2.18

Entry 5/0Multi 4
K/D +112%ADR +45%

CziTeXXXL

L102

13/15/5 · 1635 dmg

ADR

86

HS%

92

K/D

0.87

Entry 2/0Multi 2Util 92Pistol 3

ddruwss

L104

13/13/3 · 1242 dmg

ADR

65

HS%

54

K/D

1.00

Multi 2Util 2Pistol 1
ADR -19%K/D -14%

txrchy

L102

11/9/3 · 1257 dmg

ADR

66

HS%

36

K/D

1.22

Entry 2/0Multi 1Util 182AWP 6Pistol 2

V1zeEx

L101

9/16/4 · 1241 dmg

ADR

65

HS%

56

K/D

0.56

Entry 1/0Util 111Pistol 2

traphunterr's team

5 · 1

losuonsark

L103

24/13/3 · 2426 dmg

ADR

128

HS%

29

K/D

1.85

Entry 3/0Multi 4Util 11AWP 15Pistol 5
HS % -34%K/D +68%ADR +58%

lleassx

L102

15/14/2 · 1376 dmg

ADR

72

HS%

47

K/D

1.07

Entry 3/0Multi 1Util 17AWP 1Pistol 2

arlekinn

L101

14/14/2 · 1320 dmg

ADR

70

HS%

50

K/D

1.00

Entry 1/0Util 64

traphunterr

L10

6/14/5 · 805 dmg

ADR

42

HS%

50

K/D

0.43

Entry 1/0Util 26Pistol 1

--nexus--

L10

4/16/8 · 890 dmg

ADR

47

HS%

25

K/D

0.25

Entry 1/0Util 400

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.