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Winner · KOMANDANT11's team

13

82 kills · 5 players

de_mirage · 40 min

21 rounds · 2025-11-14

Europe 5v5 Queue

russslayer's team

8

73 kills · 5 players

Top fragger

KOMANDANT11

25 kills

Top impact

KOMANDANT11

102 ADR

Util damage

Demonado

322 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KOMANDANT11's team

9 · 4

KOMANDANT11

L35

25/11/1 · 2132 dmg

ADR

102

HS%

52

K/D

2.27

Multi 3AWP 2Pistol 8

Puuhoyla2

L24

20/14/3 · 1965 dmg

ADR

94

HS%

25

K/D

1.43

Entry 2/0Multi 2Util 124AWP 4Pistol 4

naKITUmiJAS1

L23

16/16/3 · 1777 dmg

ADR

85

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 74

solo-MAN

L21

13/17/5 · 1533 dmg

ADR

73

HS%

31

K/D

0.76

Entry 4/0Multi 1Util 82AWP 1Pistol 2

SHIMON3

L2

8/15/9 · 1282 dmg

ADR

61

HS%

25

K/D

0.53

Util 47

russslayer's team

3 · 5

VenomPro5

L23

18/16/2 · 1979 dmg

ADR

94

HS%

61

K/D

1.12

Entry 3/0Multi 1AWP 4Pistol 3
HS % +33%ADR +13%

russslayer

L22

17/14/2 · 1599 dmg

ADR

76

HS%

47

K/D

1.21

Entry 2/0Util 8AWP 9Pistol 5

edmangilla

L2

15/20/2 · 1667 dmg

ADR

79

HS%

53

K/D

0.75

Entry 2/0Multi 1Util 2Pistol 2

Demonado

L22

12/13/5 · 1501 dmg

ADR

72

HS%

50

K/D

0.92

Entry 3/0Util 322Pistol 2

Smvrfi

L21

11/19/5 · 1249 dmg

ADR

60

HS%

73

K/D

0.58

Entry 2/0Multi 1Util 34

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.