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X6661337N-'s team

6

51 kills · 5 players

de_dust2 · 27 min

19 rounds · 2026-06-02

Europe 5v5 Queue

Winner · O6MOPOK's team

13

74 kills · 5 players

Top fragger

barreel

19 kills

Top impact

O6MOPOK

108 ADR

Util damage

88prada

216 HP

Weak spots this match

vs lifetime baseline
  • Kim

    K/D 0.47 (avg 0.72)

    -35%
  • Kim

    ADR 44 (avg 65)

    -31%
  • schmilip

    K/D 0.86 (avg 1.07)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

X6661337N-'s team

5 · 1

X6661337N-

L103

15/15/6 · 1866 dmg

ADR

98

HS%

53

K/D

1.00

Entry 3/0Multi 2Util 189AWP 3Pistol 6

pAra

L7

12/16/1 · 1233 dmg

ADR

65

HS%

67

K/D

0.75

Entry 6/0Util 15AWP 1Pistol 3

schmilip

L102

12/14/3 · 1403 dmg

ADR

74

HS%

67

K/D

0.86

Util 64Pistol 2
K/D -20%ADR -13%HS % +34%

Kim

L51

7/15/2 · 843 dmg

ADR

44

HS%

71

K/D

0.47

Multi 1Util 93
K/D -35%ADR -31%HS % +58%

F3L1X93

L10

5/14/4 · 987 dmg

ADR

52

HS%

20

K/D

0.36

Entry 1/0Util 195AWP 1

O6MOPOK's team

7 · 6

barreel

L104

19/10/2 · 1882 dmg

ADR

99

HS%

47

K/D

1.90

Entry 5/0Multi 1Util 64AWP 13Pistol 2

O6MOPOK

L104

18/14/5 · 2055 dmg

ADR

108

HS%

56

K/D

1.29

Entry 1/0Multi 3Util 83Pistol 1

KAMAR1016

L81

16/8/1 · 1552 dmg

ADR

82

HS%

81

K/D

2.00

Entry 2/0Multi 1Util 15AWP 1Pistol 5

88prada

L74

13/9/6 · 1615 dmg

ADR

85

HS%

77

K/D

1.44

Entry 1/0Util 216AWP 1Pistol 2
HS % +67%K/D +24%

disco_lakini

L8

8/10/4 · 964 dmg

ADR

51

HS%

75

K/D

0.80

AWP 1

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.