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crimeshooter's team

8

64 kills · 5 players

de_mirage · 35 min

21 rounds · 2026-05-28

Europe 5v5 Queue

Winner · araSg0r's team

13

82 kills · 5 players

Top fragger

araSg0r

29 kills

Top impact

araSg0r

142 ADR

Util damage

ygodnik111

164 HP

Weak spots this match

vs lifetime baseline
  • dipFF-

    K/D 0.80 (avg 1.01)

    -21%
  • dipFF-

    ADR 65 (avg 80)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

crimeshooter's team

7 · 1

crimeshooter

L105

18/19/3 · 2007 dmg

ADR

96

HS%

61

K/D

0.95

Entry 3/0Multi 3Pistol 3

DaHy

L102

14/16/2 · 1479 dmg

ADR

70

HS%

50

K/D

0.88

Multi 2Util 93Pistol 3

aqdGODnesss

L101

13/15/3 · 1399 dmg

ADR

67

HS%

62

K/D

0.87

Entry 3/0Util 37AWP 2Pistol 1

dipFF-

L10

12/15/1 · 1358 dmg

ADR

65

HS%

58

K/D

0.80

Entry 1/0Util 33Pistol 5
K/D -21%ADR -19%HS % +18%

shavrizy

L10

7/18/5 · 990 dmg

ADR

47

HS%

71

K/D

0.39

Entry 1/0Util 33AWP 1

araSg0r's team

5 · 8

araSg0r

L105

29/11/8 · 2978 dmg

ADR

142

HS%

52

K/D

2.64

Entry 4/0Multi 3Util 43Pistol 5

nayeracu

L105

23/12/5 · 2361 dmg

ADR

112

HS%

39

K/D

1.92

Entry 4/0Util 66Pistol 2

lLAVRONl

L101

12/11/2 · 1417 dmg

ADR

68

HS%

33

K/D

1.09

Entry 1/0Util 21AWP 6Pistol 1

ygodnik111

L101

11/14/4 · 1240 dmg

ADR

59

HS%

45

K/D

0.79

Entry 2/0Util 164Pistol 2

Klaviatura33

L101

7/16/5 · 891 dmg

ADR

42

HS%

43

K/D

0.44

Entry 2/0Util 13Pistol 2

Half-by-half

First half

7 · 5

Second half

1 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.