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Winner · midnight710's team

13

70 kills · 5 players

de_anubis · 25 min

16 rounds · 2026-05-24

South America 5V5 Queue

hypper's team

3

43 kills · 5 players

Top fragger

rickzauM

26 kills

Top impact

rickzauM

133 ADR

Util damage

framgo157

206 HP

Weak spots this match

vs lifetime baseline
  • Ruubinho

    K/D 1.12 (avg 1.49)

    -25%
  • Ruubinho

    ADR 71 (avg 91)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

midnight710's team

11 · 2

rickzauM

L106

26/7/2 · 2129 dmg

ADR

133

HS%

46

K/D

3.71

Entry 1/0Multi 4Util 6Pistol 4

Marcone-

L101

13/8/4 · 1439 dmg

ADR

90

HS%

69

K/D

1.62

Entry 2/0Util 68Pistol 2

midnight710

L82

13/8/5 · 1348 dmg

ADR

84

HS%

54

K/D

1.62

Entry 5/0Multi 1Util 89Pistol 2

Ruubinho

L101

9/8/8 · 1135 dmg

ADR

71

HS%

67

K/D

1.12

Entry 1/0Multi 1Util 21
K/D -25%ADR -22%HS % +60%

framgo157

L93

9/12/6 · 1162 dmg

ADR

73

HS%

56

K/D

0.75

Entry 4/0Util 206

hypper's team

1 · 2

VIANAA-

L10

12/13/4 · 1272 dmg

ADR

80

HS%

42

K/D

0.92

Multi 1Util 24Pistol 3

hypper

L10

9/15/5 · 1281 dmg

ADR

80

HS%

67

K/D

0.60

Multi 1Pistol 3

N3RD-C4LV0

L91

9/14/2 · 718 dmg

ADR

45

HS%

44

K/D

0.64

Entry 2/0Multi 1Util 18AWP 3Pistol 1

hh1t

L92

9/14/3 · 1121 dmg

ADR

70

HS%

56

K/D

0.64

Util 79Pistol 3

TiNchiinn

L8

4/15/3 · 498 dmg

ADR

31

HS%

25

K/D

0.27

Entry 1/0Util 40Pistol 2

Half-by-half

First half

11 · 1

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.