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Winner · -IntegrAll's team

13

84 kills · 5 players

de_ancient · 42 min

24 rounds · 2026-05-02

Europe 5v5 Queue

KR1SKY's team

11

86 kills · 5 players

Top fragger

Dragon_ThE

24 kills

Top impact

jonny_cashy

98 ADR

Util damage

Dragon_ThE

339 HP

Weak spots this match

vs lifetime baseline
  • helaczek12

    ADR 58 (avg 78)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-IntegrAll's team

8 · 5

Dragon_ThE

5

24/15/6 · 2327 dmg

ADR

97

HS%

21

K/D

1.60

Entry 4/0Multi 4Util 339Pistol 2

RaistlinFb

5

18/16/8 · 2261 dmg

ADR

94

HS%

56

K/D

1.12

Entry 1/0Util 165Pistol 1

TragPaNas

L62

16/18/5 · 1950 dmg

ADR

81

HS%

50

K/D

0.89

Entry 1/0Multi 2Util 82

helaczek12

L5

14/16/3 · 1379 dmg

ADR

58

HS%

57

K/D

0.88

Entry 4/0Util 64AWP 2Pistol 2
ADR -26%HS % +33%

-IntegrAll

L51

12/20/3 · 1397 dmg

ADR

58

HS%

67

K/D

0.60

Entry 1/0Multi 1Pistol 2

KR1SKY's team

4 · 7

Gurdji

L52

20/15/2 · 2043 dmg

ADR

85

HS%

55

K/D

1.33

Entry 3/0Util 145AWP 1Pistol 4
HS % +57%K/D +24%

jonny_cashy

L62

19/16/6 · 2348 dmg

ADR

98

HS%

37

K/D

1.19

Entry 2/0Util 138Pistol 1

S_eason

L65

19/18/4 · 2181 dmg

ADR

91

HS%

37

K/D

1.06

Entry 4/0Multi 1Util 33Pistol 1

KR1SKY

L71

16/19/5 · 1675 dmg

ADR

70

HS%

44

K/D

0.84

Entry 2/0Multi 1Util 139Pistol 2

Wendizer

L31

12/17/1 · 1292 dmg

ADR

54

HS%

25

K/D

0.71

Entry 2/0Util 82AWP 2Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.