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Winner · _BaXo_'s team

13

73 kills · 5 players

de_dust2 · 35 min

22 rounds · 2026-05-20

Europe 5v5 Queue

FENIX's team

9

69 kills · 5 players

Top fragger

-G00N

17 kills

Top impact

-G00N

93 ADR

Util damage

Araaash

192 HP

Weak spots this match

vs lifetime baseline
  • _BaXo_

    HS % 33% (avg 47%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_BaXo_'s team

10 · 3

-G00N

L105

17/13/7 · 2053 dmg

ADR

93

HS%

41

K/D

1.31

Entry 2/0Multi 1Util 173AWP 2Pistol 3

_BaXo_

L102

15/12/2 · 1563 dmg

ADR

71

HS%

33

K/D

1.25

Entry 2/0Multi 1Util 62AWP 3Pistol 5
HS % -30%ADR -10%K/D +14%

Araaash

L103

15/17/4 · 1545 dmg

ADR

70

HS%

33

K/D

0.88

Entry 3/0Multi 2Util 192AWP 5Pistol 1

RobiquEZ

L101

15/16/5 · 1543 dmg

ADR

70

HS%

53

K/D

0.94

Entry 4/0Multi 1Util 65Pistol 2

DENNZOOOOO

L102

11/11/2 · 1269 dmg

ADR

58

HS%

73

K/D

1.00

Entry 2/0Multi 1Util 38AWP 1Pistol 1

FENIX's team

2 · 7

FENIX

L103

17/13/2 · 1874 dmg

ADR

85

HS%

29

K/D

1.31

Entry 3/0Multi 2Util 77AWP 7Pistol 3

Fixedinho

L102

15/15/5 · 1726 dmg

ADR

79

HS%

80

K/D

1.00

Entry 1/0Multi 1Util 129AWP 2Pistol 6

K3n0m

L10

14/16/2 · 1478 dmg

ADR

67

HS%

43

K/D

0.88

Entry 2/0Multi 1Util 92AWP 2Pistol 1

Er3th0rn

L101

12/14/3 · 1571 dmg

ADR

71

HS%

25

K/D

0.86

Entry 2/0Util 103Pistol 2

JonSom

L103

11/15/3 · 1303 dmg

ADR

59

HS%

36

K/D

0.73

Entry 1/0Util 134

Half-by-half

First half

10 · 2

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.