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Winner · robby97's team

13

80 kills · 5 players

de_mirage · 34 min

19 rounds · 2026-05-30

North America 5V5 Queue

CyberMisfits

6

69 kills · 5 players

Top fragger

NNiic0_0

22 kills

Top impact

NNiic0_0

134 ADR

Util damage

Tokerz

83 HP

Weak spots this match

vs lifetime baseline
  • deamonkeeper

    HS % 33% (avg 49%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

robby97's team

9 · 4

NNiic0_0

6

22/12/6 · 2541 dmg

ADR

134

HS%

55

K/D

1.83

Entry 4/0Multi 3Pistol 5

sgr-lucky

L31

20/12/6 · 1998 dmg

ADR

105

HS%

35

K/D

1.67

Entry 3/0Util 46AWP 2Pistol 4
HS % -13%K/D +55%ADR +31%

Tokerz

3

17/14/2 · 1709 dmg

ADR

90

HS%

41

K/D

1.21

Entry 2/0Multi 1Util 83Pistol 1

robby97

L22

11/17/2 · 1118 dmg

ADR

59

HS%

64

K/D

0.65

Entry 1/0Util 30Pistol 2
HS % +52%K/D +20%

shinironin

L41

10/14/1 · 1064 dmg

ADR

56

HS%

20

K/D

0.71

Entry 1/0Util 3Pistol 1

CyberMisfits

3 · 3

CrunchPunch

L63

20/14/4 · 1849 dmg

ADR

97

HS%

65

K/D

1.43

Multi 1Util 44Pistol 4

BEASTMODE137

L42

15/16/6 · 1752 dmg

ADR

92

HS%

53

K/D

0.94

Entry 5/0Multi 1AWP 1Pistol 4

deamonkeeper

L11

12/16/3 · 1273 dmg

ADR

67

HS%

33

K/D

0.75

Entry 2/0Pistol 3
HS % -33%ADR +10%

cyberdeath

L2

11/17/5 · 1390 dmg

ADR

73

HS%

64

K/D

0.65

Util 16Pistol 4

FoxDie_0

L4

11/18/4 · 1458 dmg

ADR

77

HS%

45

K/D

0.61

Entry 1/0Util 13Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.