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MiSeLsPlaYGG's team

0

75 kills · 5 players

de_ancient · 38 min

1 rounds · 2024-10-17

COMPETITIVE 5v5

Winner · lil_oji's team

1

79 kills · 5 players

Top fragger

MiSeLsPlaYGG

30 kills

Top impact

MiSeLsPlaYGG

163 ADR

Util damage

imWerZ

352 HP

Weak spots this match

vs lifetime baseline
  • -PoJet-

    ADR 42 (avg 79)

    -48%
  • -PoJet-

    K/D 0.60 (avg 1.08)

    -44%
  • GO_KCDQ

    K/D 0.83 (avg 1.08)

    -23%
  • mihapanchuk0

    ADR 62 (avg 79)

    -22%
  • mihapanchuk0

    K/D 1.00 (avg 1.24)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MiSeLsPlaYGG's team

6 · 3

MiSeLsPlaYGG

L78

30/14/7 · 3581 dmg

ADR

163

HS%

57

K/D

2.14

Entry 3/0Multi 5Util 29Pistol 7

RELAXgoat

L4

18/18/4 · 1902 dmg

ADR

87

HS%

50

K/D

1.00

Entry 6/0Multi 1Util 47Pistol 1

mihapanchuk0

L5

13/13/4 · 1369 dmg

ADR

62

HS%

46

K/D

1.00

Entry 2/0Util 20AWP 6Pistol 4
ADR -22%K/D -19%HS % +21%

-PoJet-

L31

9/15/1 · 913 dmg

ADR

42

HS%

56

K/D

0.60

Entry 1/0Util 16Pistol 1
ADR -48%K/D -44%HS % +22%

Se6asssaXD

L3

5/19/6 · 952 dmg

ADR

43

HS%

40

K/D

0.26

Util 67

lil_oji's team

6 · 7

lil_oji

L45

25/12/3 · 2603 dmg

ADR

118

HS%

52

K/D

2.08

Entry 3/0Multi 2Pistol 7

imWerZ

L53

18/14/5 · 2207 dmg

ADR

100

HS%

39

K/D

1.29

Entry 3/0Multi 1Util 352AWP 1Pistol 3

GO_KCDQ

L53

15/18/4 · 1704 dmg

ADR

78

HS%

60

K/D

0.83

Entry 1/0Multi 1Pistol 1
K/D -23%HS % +46%

Hypnolann_

L41

12/14/7 · 1381 dmg

ADR

63

HS%

42

K/D

0.86

Entry 1/0Util 115Pistol 1

CHAO_11

L51

9/17/4 · 1061 dmg

ADR

48

HS%

11

K/D

0.53

Entry 2/0AWP 2Pistol 1

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.