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Winner · Hanw02's team

13

75 kills · 5 players

de_inferno · 33 min

18 rounds · 2026-04-05

SEA 5V5 Queue

-iEw0w's team

5

48 kills · 5 players

Top fragger

MJBOI

24 kills

Top impact

MJBOI

129 ADR

Util damage

Hanw02

392 HP

Weak spots this match

vs lifetime baseline
  • KeAz

    K/D 0.29 (avg 0.99)

    -71%
  • KeAz

    ADR 48 (avg 79)

    -39%
  • KeAz

    HS % 40% (avg 62%)

    -35%
  • beastyy-_

    K/D 0.80 (avg 1.14)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Hanw02's team

9 · 4

MJBOI

L106

24/9/6 · 2330 dmg

ADR

129

HS%

54

K/D

2.67

Entry 3/0Multi 2Util 248Pistol 1
K/D +152%ADR +67%

Hanw02

L103

13/12/12 · 1793 dmg

ADR

100

HS%

38

K/D

1.08

Entry 3/0Util 392Pistol 1

M4nse_-

L102

13/11/2 · 1394 dmg

ADR

77

HS%

77

K/D

1.18

Entry 2/0Util 90Pistol 4
HS % +83%

ko-so-chet

L101

13/9/3 · 1271 dmg

ADR

71

HS%

38

K/D

1.44

Entry 2/0Multi 1Util 113Pistol 3

TraiiLe

L91

12/7/4 · 1148 dmg

ADR

64

HS%

42

K/D

1.71

Entry 2/0Util 50Pistol 2

-iEw0w's team

3 · 2

fshotttt

L103

13/14/2 · 1567 dmg

ADR

87

HS%

69

K/D

0.93

Entry 3/0Multi 1Util 48AWP 1

beastyy-_

L10

12/15/3 · 1351 dmg

ADR

75

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 174Pistol 6
K/D -30%

Nastyyy09

L102

10/17/4 · 1149 dmg

ADR

64

HS%

70

K/D

0.59

Entry 2/0Multi 1Util 8Pistol 5

-iEw0w

L9

8/14/3 · 756 dmg

ADR

42

HS%

50

K/D

0.57

Multi 1Util 12Pistol 1

KeAz

L10

5/17/4 · 866 dmg

ADR

48

HS%

40

K/D

0.29

Util 17Pistol 2
K/D -71%ADR -39%

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.