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Winner · MakPups's team

13

96 kills · 5 players

de_ancient · 39 min

24 rounds · 2026-06-11

Europe 5v5 Queue

maustank's team

11

85 kills · 5 players

Top fragger

FragJager

23 kills

Top impact

MakPups

93 ADR

Util damage

hostile__

218 HP

Weak spots this match

vs lifetime baseline
  • ANDRYSHA22

    HS % 19% (avg 32%)

    -41%
  • ANDRYSHA22

    K/D 0.89 (avg 1.24)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MakPups's team

6 · 7

REbb

L82

21/18/6 · 2173 dmg

ADR

91

HS%

67

K/D

1.17

Entry 3/0Multi 1Util 135Pistol 5
HS % +31%

Kabobko

L73

20/22/4 · 2086 dmg

ADR

87

HS%

20

K/D

0.91

Entry 3/0Multi 2Pistol 3

GustavoOG

L73

20/18/4 · 2031 dmg

ADR

85

HS%

55

K/D

1.11

Entry 2/0Multi 2Util 75Pistol 6

MakPups

L72

19/11/7 · 2238 dmg

ADR

93

HS%

37

K/D

1.73

Entry 1/0Multi 2Util 177Pistol 2

ANDRYSHA22

L73

16/18/7 · 2036 dmg

ADR

85

HS%

19

K/D

0.89

Entry 5/0Multi 1AWP 7Pistol 4
HS % -41%K/D -28%

maustank's team

6 · 5

FragJager

L72

23/17/4 · 2137 dmg

ADR

89

HS%

30

K/D

1.35

Entry 2/0Multi 3Util 84AWP 1Pistol 4

printerxD

L71

19/23/6 · 2014 dmg

ADR

84

HS%

47

K/D

0.83

Entry 2/0Multi 2Util 161Pistol 1

Usatek

L73

19/21/6 · 1933 dmg

ADR

81

HS%

47

K/D

0.90

Entry 1/0Multi 2Util 56Pistol 2

maustank

L81

12/17/7 · 1683 dmg

ADR

70

HS%

42

K/D

0.71

Entry 1/0Multi 1Util 7Pistol 1

hostile__

L74

12/18/9 · 1677 dmg

ADR

70

HS%

42

K/D

0.67

Entry 4/0Multi 1Util 218Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.