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Winner · balzdezzzz's team

13

79 kills · 5 players

de_mirage · 37 min

22 rounds · 2026-06-07

Europe 5v5 Queue

Qz_medline's team

9

74 kills · 5 players

Top fragger

balzdezzzz

23 kills

Top impact

balzdezzzz

110 ADR

Util damage

Ma3aqpaKep

235 HP

Weak spots this match

vs lifetime baseline
  • VDUVALKA_666

    K/D 0.56 (avg 1.25)

    -55%
  • VDUVALKA_666

    HS % 22% (avg 48%)

    -54%
  • VDUVALKA_666

    ADR 57 (avg 85)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

balzdezzzz's team

4 · 9

balzdezzzz

L84

23/15/4 · 2425 dmg

ADR

110

HS%

57

K/D

1.53

Entry 3/0Multi 3Util 109Pistol 4

Smoki99

L73

22/15/5 · 2127 dmg

ADR

97

HS%

23

K/D

1.47

Entry 3/0Multi 2Util 70AWP 2

JoyBoy0813

L63

15/13/4 · 1590 dmg

ADR

72

HS%

27

K/D

1.15

Entry 1/0Multi 1Util 20AWP 9Pistol 3

dragholly

L42

11/15/3 · 952 dmg

ADR

43

HS%

82

K/D

0.73

Entry 1/0Multi 1Util 55

selaryy

L61

8/16/7 · 1326 dmg

ADR

60

HS%

75

K/D

0.50

Entry 2/0Util 53Pistol 3

Qz_medline's team

8 · 1

molodoy240

L44

23/16/3 · 2421 dmg

ADR

110

HS%

52

K/D

1.44

Entry 5/0Multi 2Util 68AWP 7Pistol 4

Ma3aqpaKep

3

18/14/5 · 1891 dmg

ADR

86

HS%

50

K/D

1.29

Entry 2/0Multi 2Util 235Pistol 7

Qz_medline

L72

17/17/6 · 2062 dmg

ADR

94

HS%

59

K/D

1.00

Entry 5/0Multi 1Pistol 2

VDUVALKA_666

L7

9/16/5 · 1243 dmg

ADR

57

HS%

22

K/D

0.56

Multi 1Util 119AWP 3Pistol 2
K/D -55%HS % -54%

FACEIID

L8

7/17/4 · 1099 dmg

ADR

50

HS%

57

K/D

0.41

Util 42Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.