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Winner · Laachyyy's team

13

95 kills · 5 players

de_cache · 36 min

24 rounds · 2026-05-01

Europe 5v5 Queue

xiwO-'s team

11

70 kills · 5 players

Top fragger

SIDZA_007

24 kills

Top impact

SIDZA_007

103 ADR

Util damage

xiwO-

180 HP

Weak spots this match

vs lifetime baseline
  • CR3M1N4L17Y

    ADR 59 (avg 87)

    -32%
  • CR3M1N4L17Y

    HS % 36% (avg 49%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Laachyyy's team

5 · 8

SIDZA_007

L105

24/13/9 · 2477 dmg

ADR

103

HS%

58

K/D

1.85

Entry 4/0Multi 2Util 110AWP 5Pistol 6

1mmovable

L103

23/15/6 · 2178 dmg

ADR

91

HS%

35

K/D

1.53

Entry 1/0Multi 1Util 3

Laachyyy

L102

19/15/6 · 2233 dmg

ADR

93

HS%

42

K/D

1.27

Entry 1/0Util 90

MJUZIK

L101

15/14/6 · 1738 dmg

ADR

72

HS%

67

K/D

1.07

Entry 3/0Multi 1Util 25Pistol 4

CR3M1N4L17Y

L102

14/13/4 · 1413 dmg

ADR

59

HS%

36

K/D

1.08

Entry 2/0Util 75Pistol 2
ADR -32%HS % -27%

xiwO-'s team

7 · 4

MUTENXROSHI

L105

20/21/3 · 2169 dmg

ADR

90

HS%

80

K/D

0.95

Entry 4/0Multi 3Util 95Pistol 6

bor5alino

L104

14/18/5 · 1403 dmg

ADR

59

HS%

64

K/D

0.78

Entry 4/0Multi 1Util 73Pistol 3

shiny_1337

L101

14/17/4 · 1586 dmg

ADR

66

HS%

36

K/D

0.82

Entry 1/0Util 59Pistol 4

xiwO-

L101

12/21/9 · 1690 dmg

ADR

70

HS%

58

K/D

0.57

Entry 3/0Util 180Pistol 5

daimon

L10

10/18/4 · 1249 dmg

ADR

52

HS%

50

K/D

0.56

Entry 1/0Util 44Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.