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Winner · DeppFire's team

1

71 kills · 5 players

de_inferno · 26 min

1 rounds · 2025-06-18

Europe 5v5 Queue

CJStivi's team

0

43 kills · 4 players

Top fragger

Ammortal31

20 kills

Top impact

-glockAR

108 ADR

Util damage

exizennN

327 HP

Weak spots this match

vs lifetime baseline
  • DeppFire

    HS % 8% (avg 50%)

    -84%
  • exizennN

    K/D 0.78 (avg 1.03)

    -24%
  • -glockAR

    HS % 47% (avg 56%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DeppFire's team

10 · 3

Ammortal31

L56

20/9/7 · 1713 dmg

ADR

107

HS%

85

K/D

2.22

Entry 1/0Multi 4Util 80Pistol 1

-glockAR

L52

17/7/3 · 1723 dmg

ADR

108

HS%

47

K/D

2.43

Entry 2/0Multi 1Util 209AWP 1Pistol 2
HS % -16%K/D +104%ADR +27%

ErdiNC1

L42

15/7/3 · 1266 dmg

ADR

79

HS%

53

K/D

2.14

Entry 1/0Multi 1Util 148AWP 4Pistol 2

DeppFire

L42

12/12/6 · 1450 dmg

ADR

91

HS%

8

K/D

1.00

Entry 4/0Util 102AWP 5Pistol 2
HS % -84%ADR +11%

exizennN

L41

7/9/7 · 1242 dmg

ADR

78

HS%

71

K/D

0.78

Util 327Pistol 3
K/D -24%HS % +45%

CJStivi's team

2 · 1

Bestia19089

L32

16/13/1 · 1436 dmg

ADR

90

HS%

44

K/D

1.23

Entry 2/0Multi 2Util 112AWP 1Pistol 3

To0M4S

L31

12/13/3 · 1075 dmg

ADR

67

HS%

42

K/D

0.92

Entry 2/0Multi 1Util 116Pistol 5
HS % -13%

EDADED

L6

10/16/4 · 1266 dmg

ADR

79

HS%

40

K/D

0.62

Entry 3/0Util 120Pistol 3

CJStivi

L6

5/16/6 · 1111 dmg

ADR

69

HS%

80

K/D

0.31

Entry 1/0Util 251

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.