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Winner · AXLROCKS's team

13

81 kills · 5 players

de_dust2 · 33 min

20 rounds · 2026-06-02

Europe 5v5 Queue

JI72's team

7

70 kills · 5 players

Top fragger

Tiagozinho23

19 kills

Top impact

Tiagozinho23

113 ADR

Util damage

CheiroVerd3

200 HP

Weak spots this match

vs lifetime baseline
  • LonerJohny

    HS % 28% (avg 50%)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AXLROCKS's team

6 · 7

Alegrezzz

L51

18/16/9 · 2200 dmg

ADR

110

HS%

56

K/D

1.12

Entry 3/0Util 33AWP 5Pistol 4
ADR +31%HS % +30%

AXLROCKS

L65

17/15/5 · 1945 dmg

ADR

97

HS%

65

K/D

1.13

Entry 1/0Multi 1Util 37Pistol 2

SHINOBITAA

L53

17/14/5 · 1675 dmg

ADR

84

HS%

53

K/D

1.21

Entry 1/0Multi 1Util 3AWP 9Pistol 2

CheiroVerd3

L43

17/11/4 · 1447 dmg

ADR

72

HS%

29

K/D

1.55

Entry 7/0Util 200Pistol 4

m0Ode

L41

12/16/12 · 1672 dmg

ADR

84

HS%

50

K/D

0.75

Entry 3/0Util 171Pistol 2

JI72's team

6 · 1

Tiagozinho23

L62

19/14/5 · 2268 dmg

ADR

113

HS%

58

K/D

1.36

Multi 2Util 114AWP 2Pistol 7

LonerJohny

2

18/16/3 · 2028 dmg

ADR

101

HS%

28

K/D

1.12

Entry 2/0Multi 1Util 109AWP 2Pistol 2
HS % -44%ADR +12%

MR_EDU

L4

13/17/4 · 1513 dmg

ADR

76

HS%

38

K/D

0.76

Multi 1Util 7

JI72

L41

11/18/6 · 1232 dmg

ADR

62

HS%

64

K/D

0.61

Entry 3/0Multi 1Util 49AWP 2Pistol 5

23serra

L42

9/16/4 · 1042 dmg

ADR

52

HS%

33

K/D

0.56

Multi 1Util 51

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.