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Winner · KABANOSIK666's team

22

151 kills · 5 players

de_nuke · 64 min

41 rounds · 2026-06-02

Europe 5v5 Queue

-TooLate-'s team

19

143 kills · 5 players

Top fragger

cheba_

44 kills

Top impact

cheba_

109 ADR

Util damage

cheba_

524 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KABANOSIK666's team

6 · 6 · OT 10

cheiodesede

L73

38/29/3 · 3911 dmg

ADR

95

HS%

39

K/D

1.31

Entry 6/0Multi 1Util 163Pistol 4
ADR +16%K/D +15%

IlyaGay228

L86

36/27/7 · 3960 dmg

ADR

97

HS%

67

K/D

1.33

Entry 5/0Multi 2Util 65Pistol 4

KABANOSIK666

L64

28/31/13 · 3154 dmg

ADR

77

HS%

68

K/D

0.90

Entry 4/0Multi 1Util 289AWP 2Pistol 2

Mindikauri

L74

25/30/13 · 2750 dmg

ADR

67

HS%

40

K/D

0.83

Entry 3/0Multi 2Util 182Pistol 1

JohnF7

L85

24/28/4 · 2713 dmg

ADR

66

HS%

46

K/D

0.86

Entry 5/0Multi 2Util 28AWP 7Pistol 3

-TooLate-'s team

6 · 6 · OT 7

cheba_

L95

44/25/12 · 4487 dmg

ADR

109

HS%

48

K/D

1.76

Entry 6/0Multi 3Util 524Pistol 5
K/D +47%HS % +26%

-TooLate-

L85

35/31/6 · 3733 dmg

ADR

91

HS%

51

K/D

1.13

Entry 2/0Multi 2Util 149Pistol 2
ADR +17%

Tabak3rka

L94

27/29/8 · 2817 dmg

ADR

69

HS%

41

K/D

0.93

Entry 3/0Multi 3Util 383AWP 7Pistol 4

Mectress

L73

23/38/11 · 2747 dmg

ADR

67

HS%

52

K/D

0.61

Entry 6/0Multi 1Util 129Pistol 2

MaFee17111

L42

14/35/4 · 1593 dmg

ADR

39

HS%

43

K/D

0.40

Entry 1/0Util 56AWP 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

10 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.