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Winner · angelIlIl's team

13

92 kills · 5 players

de_ancient · 40 min

24 rounds · 2026-06-02

Europe 5v5 Queue

aMazeBRO's team

11

77 kills · 5 players

Top fragger

bos777

31 kills

Top impact

bos777

139 ADR

Util damage

xdu111

218 HP

Weak spots this match

vs lifetime baseline
  • aMazeBRO

    K/D 0.50 (avg 1.08)

    -54%
  • aMazeBRO

    ADR 59 (avg 83)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

angelIlIl's team

6 · 7

bos777

L105

31/15/7 · 3328 dmg

ADR

139

HS%

68

K/D

2.07

Entry 5/0Multi 4Util 16Pistol 8

angelIlIl

L104

19/16/6 · 2120 dmg

ADR

88

HS%

63

K/D

1.19

Entry 4/0Util 98AWP 1Pistol 3
K/D -14%HS % +31%

xdu111

L101

18/15/4 · 1664 dmg

ADR

69

HS%

89

K/D

1.20

Entry 2/0Multi 1Util 218Pistol 2

OGfowell

L10

13/16/5 · 1487 dmg

ADR

62

HS%

69

K/D

0.81

Entry 3/0Util 75Pistol 5

rekiiick1769

L103

11/15/2 · 1289 dmg

ADR

54

HS%

64

K/D

0.73

Util 113Pistol 1

aMazeBRO's team

6 · 5

keniqy

L106

30/16/2 · 2957 dmg

ADR

123

HS%

60

K/D

1.88

Entry 7/0Multi 5Util 196Pistol 1

um8rell4-_-

L104

17/17/6 · 1959 dmg

ADR

82

HS%

24

K/D

1.00

Multi 2Util 54

-AnKy-

L10

11/20/4 · 1387 dmg

ADR

58

HS%

55

K/D

0.55

Util 80Pistol 5

latayo

L101

10/21/2 · 1131 dmg

ADR

47

HS%

50

K/D

0.48

Entry 2/0Util 75Pistol 2

aMazeBRO

L10

9/18/3 · 1424 dmg

ADR

59

HS%

56

K/D

0.50

Entry 1/0Multi 1Util 98Pistol 2
K/D -54%ADR -28%HS % +19%

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.