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Winner · -Avsh-'s team

13

76 kills · 5 players

de_ancient · 36 min

20 rounds · 2026-05-30

lobby-6

conexcy's team

7

69 kills · 5 players

Top fragger

SteG

20 kills

Top impact

MiraSK4

102 ADR

Util damage

Squeak_-

426 HP

Weak spots this match

vs lifetime baseline
  • -Avsh-

    K/D 0.57 (avg 1.13)

    -50%
  • -Avsh-

    ADR 53 (avg 83)

    -37%
  • Try_ez

    HS % 39% (avg 48%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Avsh-'s team

8 · 5

SteG

L103

20/14/4 · 2008 dmg

ADR

100

HS%

70

K/D

1.43

Entry 3/0Multi 1Util 54Pistol 4

Try_ez

L103

18/13/6 · 1662 dmg

ADR

83

HS%

39

K/D

1.38

Entry 3/0Multi 2Util 68Pistol 3
HS % -19%K/D +20%

-keep3r

L102

17/11/5 · 1757 dmg

ADR

88

HS%

35

K/D

1.55

Entry 1/0Util 87AWP 3Pistol 3

ki11erBR0

L104

13/17/5 · 1501 dmg

ADR

75

HS%

54

K/D

0.76

Entry 1/0Util 103Pistol 3

-Avsh-

L101

8/14/7 · 1051 dmg

ADR

53

HS%

38

K/D

0.57

Entry 3/0Util 66AWP 2
K/D -50%ADR -37%

conexcy's team

4 · 3

Squeak_-

L103

20/14/3 · 1834 dmg

ADR

92

HS%

35

K/D

1.43

Entry 2/0Multi 1Util 426Pistol 3

MiraSK4

L101

18/17/2 · 2033 dmg

ADR

102

HS%

44

K/D

1.06

Entry 1/0Util 245AWP 4Pistol 3

conexcy

L102

14/15/9 · 1395 dmg

ADR

70

HS%

43

K/D

0.93

Entry 3/0Multi 1Util 12AWP 3Pistol 4

GreenTea_-

L10

10/15/2 · 1312 dmg

ADR

66

HS%

60

K/D

0.67

Entry 1/0Util 14Pistol 4

kriknvmb

L101

7/15/4 · 1028 dmg

ADR

51

HS%

71

K/D

0.47

Entry 2/0Util 2Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.