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Winner · quietp1k51's team

13

69 kills · 5 players

de_dust2 · 29 min

18 rounds · 2026-05-29

Europe 5v5 Queue

superrkito's team

5

46 kills · 5 players

Top fragger

Amur_tiger

20 kills

Top impact

iTtriy

91 ADR

Util damage

Frost_mp3

169 HP

Weak spots this match

vs lifetime baseline
  • gr1ngtb

    K/D 0.31 (avg 0.95)

    -67%
  • gr1ngtb

    HS % 20% (avg 45%)

    -56%
  • gr1ngtb

    ADR 45 (avg 74)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

quietp1k51's team

10 · 3

Amur_tiger

L101

20/9/1 · 1601 dmg

ADR

89

HS%

35

K/D

2.22

Entry 3/0Multi 2AWP 9Pistol 4

dablnine

L102

15/14/5 · 1334 dmg

ADR

74

HS%

40

K/D

1.07

Entry 2/0Multi 2Util 3AWP 1Pistol 2
ADR -11%HS % -9%

iTtriy

L94

14/11/4 · 1646 dmg

ADR

91

HS%

43

K/D

1.27

Multi 2Util 8AWP 3Pistol 2

quietp1k51

L94

12/11/2 · 1071 dmg

ADR

60

HS%

75

K/D

1.09

Entry 1/0Multi 1Util 87Pistol 1

Frost_mp3

L101

8/11/11 · 1381 dmg

ADR

77

HS%

25

K/D

0.73

Entry 2/0Util 169AWP 3

superrkito's team

2 · 3

WWQ

L103

12/14/1 · 1208 dmg

ADR

67

HS%

58

K/D

0.86

Entry 4/0Multi 1Util 21AWP 3Pistol 1

Male01

L101

12/16/1 · 1236 dmg

ADR

69

HS%

33

K/D

0.75

Entry 1/0Multi 2Util 7AWP 6Pistol 3

zkkk

L8

10/16/4 · 1291 dmg

ADR

72

HS%

40

K/D

0.62

Entry 1/0Util 3Pistol 1

superrkito

L10

7/17/3 · 989 dmg

ADR

55

HS%

71

K/D

0.41

Entry 1/0Util 7Pistol 3

gr1ngtb

L10

5/16/3 · 802 dmg

ADR

45

HS%

20

K/D

0.31

Entry 1/0Util 99Pistol 3
K/D -67%HS % -56%

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.