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dELQNCE's team

11

86 kills · 5 players

de_ancient · 37 min

24 rounds · 2026-05-23

Europe 5v5 Queue

Winner · dnchk's team

13

95 kills · 5 players

Top fragger

Z-yuki-V

34 kills

Top impact

Z-yuki-V

130 ADR

Util damage

Z-yuki-V

250 HP

Weak spots this match

vs lifetime baseline
  • dELQNCE

    HS % 35% (avg 48%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dELQNCE's team

4 · 7

amOe

L104

27/20/7 · 2308 dmg

ADR

96

HS%

56

K/D

1.35

Entry 2/0Multi 5Util 166Pistol 9
HS % +24%K/D +18%

dELQNCE

L104

20/16/13 · 2409 dmg

ADR

100

HS%

35

K/D

1.25

Entry 4/0Multi 2Util 179Pistol 5
HS % -27%ADR +37%K/D +24%

-Butych-

L102

15/16/4 · 1532 dmg

ADR

64

HS%

33

K/D

0.94

Entry 1/0Multi 1AWP 1Pistol 9

eestek

L101

12/22/6 · 1370 dmg

ADR

57

HS%

50

K/D

0.55

Entry 2/0Util 20Pistol 3

-hash1r0

L10

12/21/6 · 1566 dmg

ADR

65

HS%

92

K/D

0.57

Entry 1/0Util 82Pistol 2

dnchk's team

8 · 5

Z-yuki-V

L105

34/14/9 · 3117 dmg

ADR

130

HS%

38

K/D

2.43

Entry 3/0Multi 4Util 250Pistol 4

dnchk

L104

20/19/5 · 2140 dmg

ADR

89

HS%

25

K/D

1.05

Entry 7/0Multi 1Util 219Pistol 1

m0rixd

L9

16/19/9 · 2145 dmg

ADR

89

HS%

62

K/D

0.84

Entry 2/0Util 98Pistol 3

G1SPOL

L101

14/13/2 · 1373 dmg

ADR

57

HS%

29

K/D

1.08

Entry 1/0Multi 1Util 250Pistol 1

_xxxtess_

L63

11/21/5 · 1274 dmg

ADR

53

HS%

45

K/D

0.52

Entry 1/0Pistol 2

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.