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Winner · resistive-'s team

13

80 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-06-01

Europe 5v5 Queue

ShaskiManeZ's team

6

65 kills · 5 players

Top fragger

gho1st

21 kills

Top impact

gho1st

106 ADR

Util damage

x9fN

137 HP

Weak spots this match

vs lifetime baseline
  • ShaskiManeZ

    K/D 0.56 (avg 1.14)

    -51%
  • ShaskiManeZ

    ADR 63 (avg 78)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

resistive-'s team

9 · 4

RuinAndGrief

L105

18/12/3 · 1692 dmg

ADR

89

HS%

39

K/D

1.50

Entry 4/0Multi 1Util 67AWP 2Pistol 2

Tacourt

L102

18/10/4 · 1848 dmg

ADR

97

HS%

28

K/D

1.80

Entry 3/0Multi 2Util 56AWP 7Pistol 3

resistive-

L101

15/16/5 · 1637 dmg

ADR

86

HS%

67

K/D

0.94

Entry 2/0Util 80Pistol 2

Naatsu

L102

15/13/5 · 1567 dmg

ADR

83

HS%

67

K/D

1.15

Entry 4/0Util 59AWP 2Pistol 6
K/D -12%HS % +18%

x9fN

L103

14/14/5 · 1874 dmg

ADR

99

HS%

43

K/D

1.00

Entry 2/0Util 137Pistol 5

ShaskiManeZ's team

3 · 3

gho1st

L102

21/15/3 · 2021 dmg

ADR

106

HS%

71

K/D

1.40

Entry 1/0Multi 1Util 53AWP 7Pistol 5

FuSionG2

L102

15/15/4 · 1456 dmg

ADR

77

HS%

40

K/D

1.00

Entry 2/0Multi 2Util 1Pistol 3

Wjudge

L10

11/16/3 · 1349 dmg

ADR

71

HS%

45

K/D

0.69

Entry 1/0Util 52Pistol 4

ShaskiManeZ

L10

10/18/6 · 1196 dmg

ADR

63

HS%

60

K/D

0.56

Util 26Pistol 2
K/D -51%ADR -19%HS % +28%

plens

L102

8/16/2 · 1135 dmg

ADR

60

HS%

88

K/D

0.50

Util 75Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.