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sixero's team

5

54 kills · 5 players

de_nuke · 29 min

18 rounds · 2026-06-11

Europe 5v5 Queue

Winner · PIETROX123's team

13

81 kills · 5 players

Top fragger

PIETROX123

28 kills

Top impact

PIETROX123

144 ADR

Util damage

Bubblessuper

120 HP

Weak spots this match

vs lifetime baseline
  • sixero

    K/D 0.69 (avg 1.07)

    -36%
  • sixero

    ADR 68 (avg 82)

    -18%
  • wrronsky

    ADR 65 (avg 77)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sixero's team

3 · 2

M4LBB

L82

18/15/2 · 1429 dmg

ADR

79

HS%

61

K/D

1.20

Entry 1/0Multi 4Util 34Pistol 3

michu461

L82

13/16/3 · 1256 dmg

ADR

70

HS%

38

K/D

0.81

Multi 2Util 24Pistol 4

sixero

L8

11/16/4 · 1218 dmg

ADR

68

HS%

55

K/D

0.69

Entry 3/0Multi 1Util 4Pistol 3
K/D -36%ADR -18%

UltraK2

L91

7/18/5 · 1239 dmg

ADR

69

HS%

86

K/D

0.39

Entry 1/0Util 22Pistol 4

graphz

L9

5/16/4 · 748 dmg

ADR

42

HS%

80

K/D

0.31

Entry 1/0

PIETROX123's team

9 · 4

PIETROX123

L104

28/10/7 · 2600 dmg

ADR

144

HS%

54

K/D

2.80

Entry 4/0Multi 4Util 24AWP 1Pistol 6
K/D +83%ADR +54%

eriQ01

L84

16/12/6 · 1585 dmg

ADR

88

HS%

62

K/D

1.33

Entry 1/0Util 95Pistol 1

blakaxd

L103

15/12/6 · 1696 dmg

ADR

94

HS%

73

K/D

1.25

Entry 3/0Multi 1Util 102Pistol 3

Bubblessuper

L61

11/10/3 · 1268 dmg

ADR

70

HS%

27

K/D

1.10

Entry 2/0Util 120AWP 2Pistol 2

wrronsky

L81

11/10/2 · 1170 dmg

ADR

65

HS%

45

K/D

1.10

Entry 2/0Multi 1Util 40AWP 1Pistol 2
ADR -15%

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.