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k1l0S's team

11

87 kills · 5 players

de_dust2 · 39 min

24 rounds · 2026-04-29

Europe 5v5 Queue

Winner · -h4wkkk's team

13

83 kills · 5 players

Top fragger

TzUku

26 kills

Top impact

TzUku

114 ADR

Util damage

ILYA_MUROMEC

109 HP

Weak spots this match

vs lifetime baseline
  • nycrox

    K/D 0.78 (avg 1.15)

    -32%
  • nycrox

    HS % 36% (avg 48%)

    -25%
  • nycrox

    ADR 65 (avg 79)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

k1l0S's team

5 · 6

TzUku

L105

26/16/7 · 2734 dmg

ADR

114

HS%

54

K/D

1.62

Entry 7/0Multi 3Util 82AWP 4Pistol 4
K/D +45%ADR +29%

k1l0S

L101

19/17/5 · 1999 dmg

ADR

83

HS%

47

K/D

1.12

Entry 2/0Util 42AWP 5Pistol 2

JANCZUu

L101

15/17/6 · 1758 dmg

ADR

73

HS%

73

K/D

0.88

Util 1AWP 1Pistol 4

demonknud

L102

15/16/3 · 1500 dmg

ADR

63

HS%

73

K/D

0.94

Entry 1/0Multi 1Util 25AWP 1Pistol 2

ILYA_MUROMEC

L102

12/17/3 · 1441 dmg

ADR

60

HS%

33

K/D

0.71

Multi 1Util 109AWP 1Pistol 2

-h4wkkk's team

7 · 6

kimaev

L104

20/15/4 · 1889 dmg

ADR

79

HS%

65

K/D

1.33

Entry 3/0Multi 3Util 52AWP 1Pistol 7

porschee-

L104

19/17/9 · 2148 dmg

ADR

90

HS%

79

K/D

1.12

Entry 1/0Multi 2Util 84Pistol 2

-h4wkkk

L102

18/17/7 · 2127 dmg

ADR

89

HS%

17

K/D

1.06

Entry 3/0Multi 2Util 102AWP 8Pistol 1

nycrox

L10

14/18/2 · 1555 dmg

ADR

65

HS%

36

K/D

0.78

Entry 4/0Util 81Pistol 2
K/D -32%HS % -25%

leRiley

3

12/20/6 · 1336 dmg

ADR

56

HS%

42

K/D

0.60

Entry 3/0Util 49AWP 3Pistol 2

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.