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Winner · johanssen07's team

13

87 kills · 5 players

de_inferno · 42 min

23 rounds · 2026-06-12

Europe 5v5 Queue

cifour-'s team

10

79 kills · 5 players

Top fragger

Wizschka

23 kills

Top impact

Wizschka

107 ADR

Util damage

ESHA8

429 HP

Weak spots this match

vs lifetime baseline
  • Balu_NoSkill

    K/D 0.53 (avg 0.88)

    -40%
  • Balu_NoSkill

    ADR 54 (avg 68)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

johanssen07's team

4 · 9

Wizschka

L95

23/15/7 · 2459 dmg

ADR

107

HS%

48

K/D

1.53

Entry 6/0Multi 4Util 354AWP 7Pistol 5
K/D +9%

Demo0o0

L82

21/19/11 · 2439 dmg

ADR

106

HS%

52

K/D

1.11

Entry 4/0Multi 2Util 165AWP 2Pistol 6

johanssen07

L61

18/14/5 · 1917 dmg

ADR

83

HS%

28

K/D

1.29

Entry 3/0Multi 1Util 160AWP 4Pistol 2

AlphaMeerkat

L52

13/17/4 · 1350 dmg

ADR

59

HS%

46

K/D

0.76

Entry 1/0Util 108Pistol 2

Mr-Whiter

L63

12/15/5 · 1204 dmg

ADR

52

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 63Pistol 3

cifour-'s team

8 · 2

ESHA8

L83

20/15/11 · 2458 dmg

ADR

107

HS%

50

K/D

1.33

Entry 3/0Util 429Pistol 5

sweetsxtn28

L5

18/20/7 · 1651 dmg

ADR

72

HS%

28

K/D

0.90

Util 133AWP 1Pistol 2

Rombee_21

L83

18/19/7 · 1942 dmg

ADR

84

HS%

56

K/D

0.95

Entry 3/0Multi 3Util 255Pistol 4

cifour-

L83

14/19/6 · 1621 dmg

ADR

71

HS%

57

K/D

0.74

Entry 1/0Util 61AWP 1Pistol 2

Balu_NoSkill

L51

9/17/5 · 1235 dmg

ADR

54

HS%

56

K/D

0.53

Entry 1/0Util 112
K/D -40%ADR -21%HS % +40%

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.