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stresS---'s team

10

79 kills · 5 players

de_anubis · 42 min

23 rounds · 2026-04-23

Europe 5v5 Queue

Winner · dieseL-v16's team

13

82 kills · 5 players

Top fragger

dieseL-v16

21 kills

Top impact

Tobakken

100 ADR

Util damage

Tobakken

259 HP

Weak spots this match

vs lifetime baseline
  • GLTN

    HS % 33% (avg 46%)

    -28%
  • GLTN

    K/D 0.75 (avg 0.97)

    -23%
  • GLTN

    ADR 56 (avg 69)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

stresS---'s team

5 · 5

Ex1Ne

3

20/17/5 · 2078 dmg

ADR

90

HS%

70

K/D

1.18

Entry 5/0Multi 1Util 22Pistol 6

kimato_

3

20/17/6 · 2259 dmg

ADR

98

HS%

65

K/D

1.18

Entry 2/0Multi 1Util 63Pistol 4

stresS---

1

14/15/7 · 1518 dmg

ADR

66

HS%

43

K/D

0.93

Entry 1/0Util 28Pistol 4

Rydolf

1

13/16/5 · 1474 dmg

ADR

64

HS%

46

K/D

0.81

Entry 1/0Util 111Pistol 2

Kavrazli_

2

12/17/4 · 1487 dmg

ADR

65

HS%

75

K/D

0.71

Entry 2/0Util 48Pistol 1

dieseL-v16's team

7 · 6

dieseL-v16

5

21/11/5 · 1927 dmg

ADR

84

HS%

29

K/D

1.91

Entry 1/0Multi 1Util 140AWP 2Pistol 1

-teymen

2

19/20/6 · 1905 dmg

ADR

83

HS%

53

K/D

0.95

Entry 6/0Multi 1Util 12Pistol 4

Tobakken

2

16/15/8 · 2288 dmg

ADR

100

HS%

44

K/D

1.07

Multi 1Util 259Pistol 1

078

3

14/17/9 · 1649 dmg

ADR

72

HS%

57

K/D

0.82

Entry 2/0Multi 1Util 63AWP 1Pistol 1

GLTN

1

12/16/4 · 1286 dmg

ADR

56

HS%

33

K/D

0.75

Entry 3/0Util 144Pistol 2
HS % -28%K/D -23%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.