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oolrak's team

5

54 kills · 5 players

de_mirage · 30 min

18 rounds · 2026-05-18

Europe 5v5 Queue

Winner · Anton_Palich's team

13

77 kills · 5 players

Top fragger

4444luffy

22 kills

Top impact

4444luffy

126 ADR

Util damage

4444luffy

220 HP

Weak spots this match

vs lifetime baseline
  • qRypie

    K/D 0.47 (avg 1.07)

    -56%
  • qRypie

    ADR 62 (avg 83)

    -25%
  • 4444luffy

    HS % 27% (avg 36%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

oolrak's team

3 · 2

oolrak

L52

15/14/8 · 1692 dmg

ADR

94

HS%

13

K/D

1.07

Multi 1Util 98Pistol 2

whobreaker

L82

14/14/2 · 1426 dmg

ADR

79

HS%

21

K/D

1.00

Entry 3/0Multi 1AWP 6Pistol 2

B_u_Tye_R

1

10/16/3 · 1028 dmg

ADR

57

HS%

30

K/D

0.62

Entry 1/0Pistol 2

qRypie

L5

8/17/5 · 1113 dmg

ADR

62

HS%

75

K/D

0.47

Entry 1/0AWP 2Pistol 2
K/D -56%ADR -25%HS % +67%

svendoer

L5

7/16/3 · 684 dmg

ADR

38

HS%

86

K/D

0.44

Entry 1/0Util 15Pistol 2

Anton_Palich's team

9 · 4

4444luffy

L55

22/9/5 · 2273 dmg

ADR

126

HS%

27

K/D

2.44

Entry 2/0Multi 1Util 220AWP 3Pistol 6
HS % -25%K/D +105%ADR +50%

Dixzag

4

18/13/3 · 1829 dmg

ADR

102

HS%

56

K/D

1.38

Entry 3/0Multi 3Util 66AWP 3Pistol 3

Anton_Palich

L62

14/14/1 · 1288 dmg

ADR

72

HS%

64

K/D

1.00

Entry 2/0Util 77

Hidekonne

1

13/10/5 · 1432 dmg

ADR

80

HS%

46

K/D

1.30

Entry 1/0Multi 1Util 55Pistol 3

ATA_

1

10/9/4 · 1136 dmg

ADR

63

HS%

50

K/D

1.11

Entry 4/0Util 68AWP 3

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.