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Winner · fflacko's team

13

69 kills · 5 players

de_ancient · 25 min

16 rounds · 2026-06-02

North America 5V5 Queue

bibiahn's team

3

41 kills · 5 players

Top fragger

fflacko

22 kills

Top impact

ICEMAN_6

142 ADR

Util damage

-Cam

280 HP

Weak spots this match

vs lifetime baseline
  • _ReA-

    K/D 0.27 (avg 1.04)

    -74%
  • _ReA-

    ADR 43 (avg 80)

    -46%
  • -Nik

    K/D 0.80 (avg 1.15)

    -30%
  • -Nik

    HS % 38% (avg 49%)

    -22%
  • -Nik

    ADR 64 (avg 81)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fflacko's team

9 · 4

fflacko

L104

22/5/4 · 1871 dmg

ADR

117

HS%

64

K/D

4.40

Multi 2Util 66Pistol 6

ICEMAN_6

L106

22/10/4 · 2276 dmg

ADR

142

HS%

23

K/D

2.20

Entry 5/0Multi 5Util 208AWP 6Pistol 1

-Cam

L10

9/9/10 · 1170 dmg

ADR

73

HS%

44

K/D

1.00

Entry 1/0Util 280Pistol 1

IseeUdere

L102

8/8/3 · 846 dmg

ADR

53

HS%

88

K/D

1.00

Util 91Pistol 1

-Nik

L101

8/10/6 · 1028 dmg

ADR

64

HS%

38

K/D

0.80

Entry 4/0Util 118Pistol 1
K/D -30%HS % -22%

bibiahn's team

3 · 0

haptiiC

L102

14/14/2 · 1644 dmg

ADR

103

HS%

64

K/D

1.00

Entry 4/0Multi 2Util 14Pistol 3

bibiahn

L10

10/14/6 · 1527 dmg

ADR

95

HS%

50

K/D

0.71

Entry 1/0Util 50Pistol 1

sonar

L101

8/14/2 · 1119 dmg

ADR

70

HS%

38

K/D

0.57

Util 94Pistol 2

1margiela_

L10

5/14/1 · 540 dmg

ADR

34

HS%

60

K/D

0.36

Pistol 2

_ReA-

L10

4/15/2 · 689 dmg

ADR

43

HS%

75

K/D

0.27

Entry 1/0Util 122Pistol 1
K/D -74%ADR -46%HS % +67%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.