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Winner · sar1o's team

13

76 kills · 5 players

de_mirage · 27 min

18 rounds · 2026-04-30

South America 5V5 Queue

dpp's team

5

52 kills · 5 players

Top fragger

1703jet

23 kills

Top impact

1703jet

120 ADR

Util damage

Patuskoide

123 HP

Weak spots this match

vs lifetime baseline
  • dpp

    HS % 22% (avg 41%)

    -46%
  • dpp

    K/D 0.60 (avg 1.11)

    -46%
  • KKTA

    HS % 29% (avg 47%)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sar1o's team

8 · 5

1703jet

L66

23/9/5 · 2151 dmg

ADR

120

HS%

74

K/D

2.56

Entry 4/0Util 23Pistol 6
K/D +164%ADR +54%

sar1o

L51

16/13/9 · 1922 dmg

ADR

107

HS%

69

K/D

1.23

Entry 1/0Multi 1Util 84Pistol 3
HS % +33%ADR +25%

KKTA

L64

14/8/4 · 1477 dmg

ADR

82

HS%

29

K/D

1.75

Entry 1/0Multi 1Util 34
HS % -38%K/D +68%

CorteJ

L61

14/10/1 · 1266 dmg

ADR

70

HS%

57

K/D

1.40

Entry 3/0Util 27AWP 3Pistol 4

8ugs1

L71

9/12/6 · 1209 dmg

ADR

67

HS%

22

K/D

0.75

Entry 3/0Util 60AWP 3Pistol 2

dpp's team

4 · 1

Patuskoide

L52

15/14/5 · 1473 dmg

ADR

82

HS%

47

K/D

1.07

Multi 2Util 123Pistol 2

K3L0-

1

10/17/5 · 1435 dmg

ADR

80

HS%

30

K/D

0.59

Entry 1/0Multi 1Util 34

Funningg

L7

9/16/2 · 1398 dmg

ADR

78

HS%

44

K/D

0.56

Util 122Pistol 2

dpp

L61

9/15/5 · 1234 dmg

ADR

69

HS%

22

K/D

0.60

Entry 2/0Util 25Pistol 1
HS % -46%K/D -46%

Luchjks

1

9/16/5 · 1056 dmg

ADR

59

HS%

44

K/D

0.56

Entry 3/0Multi 1Util 19AWP 1Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.