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G0KUSSJ2's team

17

126 kills · 5 players

de_mirage · 56 min

36 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Pellyy's team

19

128 kills · 5 players

Top fragger

G0KUSSJ2

28 kills

Top impact

napexXx-

93 ADR

Util damage

napexXx-

356 HP

Weak spots this match

vs lifetime baseline
  • arrioh

    K/D 1.09 (avg 1.39)

    -22%
  • arrioh

    ADR 68 (avg 85)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

G0KUSSJ2's team

4 · 8 · OT 5

G0KUSSJ2

L104

28/26/9 · 2933 dmg

ADR

82

HS%

39

K/D

1.08

Entry 6/0Multi 3Util 236AWP 11

l1fer999

L105

26/25/5 · 2518 dmg

ADR

70

HS%

54

K/D

1.04

Entry 4/0Multi 2Util 143AWP 4Pistol 2

napexXx-

L102

26/29/11 · 3359 dmg

ADR

93

HS%

65

K/D

0.90

Entry 2/0Multi 2Util 356AWP 2Pistol 1

g3tron

L103

23/26/8 · 2651 dmg

ADR

74

HS%

48

K/D

0.88

Entry 1/0Util 148Pistol 2

laqu_

L103

23/23/7 · 2294 dmg

ADR

64

HS%

52

K/D

1.00

Entry 1/0Multi 2Util 281AWP 2Pistol 1

Pellyy's team

8 · 4 · OT 7

H0NESTII

L103

28/24/7 · 2868 dmg

ADR

80

HS%

43

K/D

1.17

Entry 2/0Multi 3Util 194Pistol 3

-Andie

L106

26/22/4 · 2759 dmg

ADR

77

HS%

27

K/D

1.18

Entry 2/0Multi 1Util 57AWP 7Pistol 4

Pellyy

L104

25/29/10 · 3144 dmg

ADR

87

HS%

60

K/D

0.86

Entry 8/0Util 102Pistol 5

xerso

L104

25/30/12 · 3035 dmg

ADR

84

HS%

44

K/D

0.83

Entry 7/0Multi 2Util 313AWP 7Pistol 6

arrioh

L102

24/22/3 · 2451 dmg

ADR

68

HS%

46

K/D

1.09

Entry 3/0Util 33AWP 12Pistol 4
K/D -22%ADR -20%

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.