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Sundevice0's team

3

49 kills · 5 players

de_dust2 · 21 min

16 rounds · 2026-05-29

North America 5V5 Queue

Winner · dymr1's team

13

75 kills · 5 players

Top fragger

Flowden

24 kills

Top impact

Flowden

158 ADR

Util damage

aka_zilla

129 HP

Weak spots this match

vs lifetime baseline
  • InAReverie

    K/D 0.38 (avg 1.01)

    -62%
  • InAReverie

    ADR 54 (avg 82)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sundevice0's team

3 · 0

PastosMonstr

L91

18/13/6 · 1711 dmg

ADR

107

HS%

61

K/D

1.38

Multi 1Util 67AWP 1Pistol 3

Sundevice0

L71

12/15/1 · 1447 dmg

ADR

90

HS%

67

K/D

0.80

Entry 2/0Multi 1AWP 1Pistol 1

Wicked_Nines

L7

7/15/4 · 1058 dmg

ADR

66

HS%

57

K/D

0.47

Entry 1/0Util 54Pistol 1

Jawsman0

6/16/1 · 599 dmg

ADR

37

HS%

50

K/D

0.38

Util 2Pistol 1

InAReverie

L61

6/16/4 · 869 dmg

ADR

54

HS%

50

K/D

0.38

Entry 1/0Pistol 2
K/D -62%ADR -34%

dymr1's team

9 · 4

Flowden

L65

24/8/6 · 2528 dmg

ADR

158

HS%

42

K/D

3.00

Entry 4/0Multi 3AWP 3Pistol 5

fiber456

L84

18/11/6 · 1738 dmg

ADR

109

HS%

44

K/D

1.64

Entry 3/0Multi 2Util 97Pistol 3

dymr1

L83

15/8/3 · 1334 dmg

ADR

83

HS%

67

K/D

1.88

Entry 2/0Multi 1Util 2AWP 2Pistol 2

aka_zilla

L41

14/11/5 · 1391 dmg

ADR

87

HS%

21

K/D

1.27

Entry 1/0Util 129AWP 3Pistol 3

Slight_BS

L6

4/11/4 · 796 dmg

ADR

50

HS%

25

K/D

0.36

Entry 2/0

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.